mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-13 16:07:45 +00:00
5666e4c805
Now with proper separation of software rendering logic from the main part of the class.
1483 lines
48 KiB
CMake
1483 lines
48 KiB
CMake
cmake_minimum_required( VERSION 2.8.7 )
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include(precompiled_headers)
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if( COMMAND cmake_policy )
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cmake_policy( SET CMP0003 NEW )
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endif()
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include( CheckCXXSourceCompiles )
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include( CheckFunctionExists )
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include( CheckCXXCompilerFlag )
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include( CheckIncludeFile )
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include( CheckIncludeFiles )
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include( CheckLibraryExists )
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include( FindPkgConfig )
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include( TargetArch )
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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option( NO_STRIP "Do not strip Release or MinSizeRel builds" )
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# At least some versions of Xcode fail if you strip with the linker
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# instead of the separate strip utility.
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if( APPLE )
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set( NO_STRIP ON )
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endif()
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endif()
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option( DYN_FLUIDSYNTH "Dynamically load fluidsynth" ON )
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option( DYN_OPENAL "Dynamically load OpenAL" ON )
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option( DYN_SNDFILE "Dynamically load libsndfile" ON )
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option( DYN_MPG123 "Dynamically load libmpg123" ON )
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if( APPLE )
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option( OSX_COCOA_BACKEND "Use native Cocoa backend instead of SDL" ON )
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endif()
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target_architecture(ZDOOM_TARGET_ARCH)
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if( ${ZDOOM_TARGET_ARCH} MATCHES "x86_64" )
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set( X64 64 )
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endif()
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if( NOT ZDOOM_LIBS )
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set( ZDOOM_LIBS "" )
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endif()
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if( WIN32 )
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if( X64 )
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set( WIN_TYPE Win64 )
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set( XBITS x64 )
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else()
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set( WIN_TYPE Win32 )
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set( XBITS x86 )
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endif()
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add_definitions( -D_WIN32 )
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if( ( MSVC14 AND NOT CMAKE_GENERATOR_TOOLSET STREQUAL "v140_xp" ) OR # For VS 2015.
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( MSVC15 AND NOT CMAKE_GENERATOR_TOOLSET STREQUAL "v141_xp" ) ) # For VS 2017.
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# for modern Windows SDKs the DirectX headers should be available by default.
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set( DX_dinput8_LIBRARY dinput8 )
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else()
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find_path( XINPUT_INCLUDE_DIR xinput.h
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Include )
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if( NOT XINPUT_INCLUDE_DIR )
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# Modern versions of the Windows SDK include xinput.h. Unfortunately,
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# CMake cannot find this file via find_path, so we check for it using
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# CHECK_INCLUDE_FILES. windows.h must be included before xinput.h.
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CHECK_INCLUDE_FILES( "windows.h;xinput.h" XINPUT_H_FOUND )
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if( NOT XINPUT_H_FOUND )
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message( WARNING "Could not find xinput.h. XInput will be disabled." )
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add_definitions( -DNO_XINPUT )
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endif()
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else()
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include_directories( ${XINPUT_INCLUDE_DIR} )
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endif()
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find_library( DX_dinput8_LIBRARY dinput8
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Lib Lib/${XBITS} )
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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find_library( DX_dxguid_LIBRARY dxguid
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Lib Lib/${XBITS} )
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endif()
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# Modern versions of the Windows SDK include dinput8.lib. Unfortunately,
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# CMake cannot find these libraries via find_library.
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if( NOT DX_dinput8_LIBRARY )
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# If we got this far, assume dinput8.lib is in the system library path.
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set( DX_dinput8_LIBRARY dinput8 )
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endif()
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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# Modern versions of the Windows SDK do NOT include dxguid.lib. Its contents
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# were moved to dinput8.lib.
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if( NOT DX_dxguid_LIBRARY )
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message( STATUS "Could not find dxguid.lib. Build may fail on old Windows SDKs.")
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endif()
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endif()
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endif()
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set( ZDOOM_LIBS
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opengl32
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wsock32
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winmm
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"${DX_dinput8_LIBRARY}"
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ole32
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user32
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gdi32
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comctl32
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comdlg32
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ws2_32
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setupapi
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oleaut32 )
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if( NOT ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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set( ZDOOM_LIBS ${ZDOOM_LIBS} DelayImp )
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endif()
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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if( DX_dxguid_LIBRARY )
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list( APPEND ZDOOM_LIBS "${DX_dxguid_LIBRARY}" )
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endif()
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endif()
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else()
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if( APPLE )
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set( NO_GTK ON )
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set( DYN_GTK OFF )
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# Prevent inclusion of fp.h and FixMath.h from Carbon framework
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# Declarations from these files are not used but cause the following conflicts:
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# - redefinition of 'FixedToFloat' and 'FloatToFixed' macros
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# - redefinition of 'pi' as different kind of symbol
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add_definitions( -D__FP__ -D__FIXMATH__ )
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else()
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option( NO_GTK "Disable GTK+ dialogs (Not applicable to Windows)" )
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option( DYN_GTK "Load GTK+ at runtime instead of compile time" ON )
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# Use GTK+ for the IWAD picker, if available.
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if( NOT NO_GTK )
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pkg_check_modules( GTK3 gtk+-3.0 )
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if( GTK3_FOUND )
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if( NOT DYN_GTK )
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set( ZDOOM_LIBS ${ZDOOM_LIBS} ${GTK3_LIBRARIES} )
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endif()
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include_directories( ${GTK3_INCLUDE_DIRS} )
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link_directories( ${GTK3_LIBRARY_DIRS} )
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else()
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pkg_check_modules( GTK2 gtk+-2.0 )
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if( GTK2_FOUND )
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if( NOT DYN_GTK )
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set( ZDOOM_LIBS ${ZDOOM_LIBS} ${GTK2_LIBRARIES} )
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endif()
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include_directories( ${GTK2_INCLUDE_DIRS} )
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link_directories( ${GTK2_LIBRARY_DIRS} )
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else()
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set( NO_GTK ON )
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endif()
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endif()
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endif()
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endif()
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if( NO_GTK )
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add_definitions( -DNO_GTK )
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elseif( DYN_GTK )
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add_definitions( -DDYN_GTK=1 )
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else()
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add_definitions( -DDYN_GTK=0 )
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endif()
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# Non-Windows version also needs SDL except native OS X backend
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if( NOT APPLE OR NOT OSX_COCOA_BACKEND )
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find_package( SDL2 REQUIRED )
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include_directories( "${SDL2_INCLUDE_DIR}" )
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set( ZDOOM_LIBS ${ZDOOM_LIBS} "${SDL2_LIBRARY}" )
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endif()
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find_path( FPU_CONTROL_DIR fpu_control.h )
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if( FPU_CONTROL_DIR )
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include_directories( ${FPU_CONTROL_DIR} )
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add_definitions( -DHAVE_FPU_CONTROL )
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endif()
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endif()
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if( NOT NO_OPENAL )
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if ( NOT DYN_OPENAL ) # DYN_OPENAL uses local copies of the headers.
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find_package( OpenAL )
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mark_as_advanced(CLEAR OPENAL_INCLUDE_DIR)
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if( OPENAL_INCLUDE_DIR )
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include_directories( ${OPENAL_INCLUDE_DIR} )
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mark_as_advanced(CLEAR OPENAL_LIBRARY)
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if( OPENAL_LIBRARY )
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set( ZDOOM_LIBS ${OPENAL_LIBRARY} ${ZDOOM_LIBS} )
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else()
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set( NO_OPENAL ON )
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endif()
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else()
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set( NO_OPENAL ON )
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endif()
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else()
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add_definitions( -DDYN_OPENAL )
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endif()
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endif()
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if( NO_OPENAL )
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add_definitions( -DNO_OPENAL=1 )
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set(MPG123_FOUND NO)
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set(SNDFILE_FOUND NO)
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else()
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# Search for libSndFile
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if ( NOT DYN_SNDFILE )
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find_package( SndFile )
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endif()
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# Search for libmpg123
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if ( NOT DYN_MPG123 )
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find_package( MPG123 )
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endif()
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endif()
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# Search for FluidSynth
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find_package( FluidSynth )
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# Decide on SSE setup
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set( SSE_MATTERS NO )
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# with global use of SSE 2 we do not need special handling for selected files
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if (NOT ZDOOM_USE_SSE2)
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# SSE only matters on 32-bit targets. We check compiler flags to know if we can do it.
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if( CMAKE_SIZEOF_VOID_P MATCHES "4" AND NOT CMAKE_OSX_ARCHITECTURES MATCHES ppc )
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CHECK_CXX_COMPILER_FLAG( "-msse2 -mfpmath=sse" CAN_DO_MFPMATH )
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CHECK_CXX_COMPILER_FLAG( -arch:SSE2 CAN_DO_ARCHSSE2 )
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if( CAN_DO_MFPMATH )
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set( SSE1_ENABLE "-msse -mfpmath=sse" )
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set( SSE2_ENABLE "-msse2 -mfpmath=sse" )
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set( SSE_MATTERS YES )
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elseif( CAN_DO_ARCHSSE2 )
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set( SSE1_ENABLE -arch:SSE )
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set( SSE2_ENABLE -arch:SSE2 )
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set( SSE_MATTERS YES )
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endif()
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endif()
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endif()
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if( X64 )
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set( HAVE_MMX 1 )
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else( X64 )
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set( SAFE_CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} )
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmmx")
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endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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CHECK_CXX_SOURCE_COMPILES("#include <mmintrin.h>
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int main(void) { __m64 v = _m_from_int(0); }"
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HAVE_MMX)
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set( CMAKE_CXX_FLAGS ${SAFE_CMAKE_CXX_FLAGS} )
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endif( X64 )
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CHECK_CXX_SOURCE_COMPILES("#include <ppl.h>
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int main() { concurrency::parallel_for(0, 1, 1, [](int) { } ); }"
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HAVE_PARALLEL_FOR)
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if( NOT HAVE_PARALLEL_FOR )
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CHECK_CXX_SOURCE_COMPILES("#include <dispatch/dispatch.h>
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int main() { dispatch_apply(1, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^(size_t) { }); }"
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HAVE_DISPATCH_APPLY)
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endif()
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# Set up flags for MSVC
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if (MSVC)
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set( CMAKE_CXX_FLAGS "/MP ${CMAKE_CXX_FLAGS}" )
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endif (MSVC)
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# Set up flags for GCC
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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if( PROFILE )
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set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -pg" )
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set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg" )
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set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -pg" )
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set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -pg" )
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endif()
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set( REL_CXX_FLAGS "-fno-rtti" )
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if( NOT PROFILE AND NOT APPLE )
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# On OS X frame pointers are required for exception handling, at least with Clang
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set( REL_CXX_FLAGS "${REL_CXX_FLAGS} -fomit-frame-pointer" )
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endif()
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set( CMAKE_CXX_FLAGS_RELEASE "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELEASE}" )
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set( CMAKE_CXX_FLAGS_MINSIZEREL "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_MINSIZEREL}" )
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set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}" )
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# Support for the GCC/Clang sanitizers.
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set( WITH_ASAN 0 CACHE BOOL "Enable the Address Sanitizer")
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if( NOT CMAKE_COMPILER_IS_GNUCXX )
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set( WITH_MSAN 0 CACHE BOOL "Enable the Memory Sanitizer")
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endif( NOT CMAKE_COMPILER_IS_GNUCXX )
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set( WITH_UBSAN 0 CACHE BOOL "Enable the Undefined Behavior Sanitizer")
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if( WITH_MSAN )
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if ( WITH_ASAN OR WITH_UBSAN )
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message( SEND_ERROR "You can't use MSAN with either ASAN or UBSAN." )
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endif ( WITH_ASAN OR WITH_UBSAN )
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endif( WITH_MSAN )
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set( SANITIZER_FLAG "" )
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if( WITH_ASAN )
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set( SANITIZER_FLAG "-fsanitize=address" )
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if ( WITH_UBSAN )
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set( SANITIZER_FLAG "${SANITIZER_FLAG},undefined" )
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endif( WITH_UBSAN )
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elseif( WITH_MSAN )
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set( SANITIZER_FLAG "-fsanitize=memory" )
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elseif( WITH_UBSAN )
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set( SANITIZER_FLAG "-fsanitize=undefined" )
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endif( WITH_ASAN )
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set( CMAKE_CXX_FLAGS "${SANITIZER_FLAG} ${CMAKE_CXX_FLAGS}" )
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set( CMAKE_C_FLAGS "${SANITIZER_FLAG} ${CMAKE_C_FLAGS}" )
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set( CMAKE_EXE_LINKER_FLAGS "${SANITIZER_FLAG} ${CMAKE_EXE_LINKER_FLAGS}" )
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if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER "4.5")
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set( CMAKE_C_FLAGS "-Wno-unused-result ${CMAKE_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS "-Wno-unused-result ${CMAKE_CXX_FLAGS}" )
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endif()
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if( CMAKE_CXX_COMPILER_ID STREQUAL "Clang" )
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if( APPLE OR CMAKE_CXX_COMPILER_VERSION VERSION_GREATER "3.6" )
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set( CMAKE_CXX_FLAGS "-Wno-inconsistent-missing-override ${CMAKE_CXX_FLAGS}" )
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endif()
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endif()
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set( CMAKE_C_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers -ffp-contract=off ${CMAKE_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers -ffp-contract=off ${CMAKE_CXX_FLAGS}" )
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# ARM processors (Raspberry Pi, et al) - enable ARM NEON support.
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if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "arm")
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set (USE_ARMV8 0 CACHE BOOL "Use ARMv8 instructions - Raspberry Pi 3")
|
|
if (USE_ARMV8)
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set( CMAKE_CXX_FLAGS "-mcpu=cortex-a53 -mfpu=neon-fp-armv8 -mtune=cortex-a53 -mhard-float -DNO_SSE ${CMAKE_CXX_FLAGS}" )
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else ()
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set( CMAKE_CXX_FLAGS "-mcpu=cortex-a7 -mfpu=neon-vfpv4 -mtune=cortex-a7 -mhard-float -DNO_SSE ${CMAKE_CXX_FLAGS}" )
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endif ()
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endif ()
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if( NOT X64 AND NOT CAN_DO_MFPMATH )
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|
set( CMAKE_C_FLAGS "-DNO_SSE ${CMAKE_CXX_FLAGS}" )
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|
set( CMAKE_CXX_FLAGS "-DNO_SSE ${CMAKE_CXX_FLAGS}" )
|
|
endif()
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|
# Use the highest C++ standard available since VS2015 compiles with C++14
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|
# but we only require C++11. The recommended way to do this in CMake is to
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# probably to use target_compile_features, but I don't feel like maintaining
|
|
# a list of features we use.
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|
CHECK_CXX_COMPILER_FLAG( "-std=gnu++14" CAN_DO_CPP14 )
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|
if ( CAN_DO_CPP14 )
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|
set ( CMAKE_CXX_FLAGS "-std=gnu++14 ${CMAKE_CXX_FLAGS}" )
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|
else ()
|
|
CHECK_CXX_COMPILER_FLAG( "-std=gnu++1y" CAN_DO_CPP1Y )
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|
if ( CAN_DO_CPP1Y )
|
|
set ( CMAKE_CXX_FLAGS "-std=gnu++1y ${CMAKE_CXX_FLAGS}" )
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|
else ()
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|
CHECK_CXX_COMPILER_FLAG( "-std=gnu++11" CAN_DO_CPP11 )
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|
if ( CAN_DO_CPP11 )
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|
set ( CMAKE_CXX_FLAGS "-std=gnu++11 ${CMAKE_CXX_FLAGS}" )
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|
else ()
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|
CHECK_CXX_COMPILER_FLAG( "-std=gnu++0x" CAN_DO_CPP0X )
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|
if ( CAN_DO_CPP0X )
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|
set ( CMAKE_CXX_FLAGS "-std=gnu++0x ${CMAKE_CXX_FLAGS}" )
|
|
endif ()
|
|
endif ()
|
|
endif ()
|
|
endif ()
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|
|
|
# Remove extra warnings when using the official DirectX headers.
|
|
# Also, TDM-GCC 4.4.0 no longer accepts glibc-style printf formats as valid,
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|
# which is a royal pain. The previous version I had been using was fine with them.
|
|
if( WIN32 )
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|
set( CMAKE_CXX_FLAGS "-Wno-unknown-pragmas -Wno-comment -Wno-format ${CMAKE_CXX_FLAGS}" )
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|
endif()
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|
|
|
# Detect FreeBSD and add flags
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|
if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
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|
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC" )
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|
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC" )
|
|
endif()
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|
|
|
if( NOT NO_STRIP )
|
|
set (CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -s" )
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|
set (CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} -s" )
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|
endif()
|
|
endif()
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|
# Check for thread_local keyword, it's optional at the moment
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|
CHECK_CXX_SOURCE_COMPILES("thread_local int i; int main() { i = 0; }"
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|
HAVE_THREAD_LOCAL)
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|
|
|
if( NOT HAVE_THREAD_LOCAL )
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|
message( SEND_ERROR "C++ compiler doesn't support thread_local storage duration specifier" )
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|
endif()
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|
|
|
# Check for functions that may or may not exist.
|
|
|
|
CHECK_FUNCTION_EXISTS( filelength FILELENGTH_EXISTS )
|
|
if( FILELENGTH_EXISTS )
|
|
add_definitions( -DHAVE_FILELENGTH=1 )
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|
endif()
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|
|
|
CHECK_FUNCTION_EXISTS( strupr STRUPR_EXISTS )
|
|
if( NOT STRUPR_EXISTS )
|
|
add_definitions( -DNEED_STRUPR=1 )
|
|
endif()
|
|
|
|
CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS )
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|
if( NOT STRICMP_EXISTS )
|
|
add_definitions( -Dstricmp=strcasecmp )
|
|
endif()
|
|
|
|
CHECK_FUNCTION_EXISTS( strnicmp STRNICMP_EXISTS )
|
|
if( NOT STRNICMP_EXISTS )
|
|
add_definitions( -Dstrnicmp=strncasecmp )
|
|
endif()
|
|
|
|
if( NOT MSVC )
|
|
add_definitions( -D__forceinline=inline )
|
|
endif()
|
|
|
|
if( UNIX )
|
|
CHECK_LIBRARY_EXISTS( rt clock_gettime "" CLOCK_GETTIME_IN_RT )
|
|
if( NOT CLOCK_GETTIME_IN_RT )
|
|
CHECK_FUNCTION_EXISTS( clock_gettime CLOCK_GETTIME_EXISTS )
|
|
if( NOT CLOCK_GETTIME_EXISTS )
|
|
message( STATUS "Could not find clock_gettime. Timing statistics will not be available." )
|
|
add_definitions( -DNO_CLOCK_GETTIME )
|
|
endif()
|
|
else()
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} rt )
|
|
endif()
|
|
endif()
|
|
|
|
# Flags
|
|
|
|
# Update gitinfo.h
|
|
|
|
add_custom_target( revision_check ALL
|
|
COMMAND updaterevision src/gitinfo.h
|
|
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
|
DEPENDS updaterevision )
|
|
|
|
# Libraries ZDoom needs
|
|
|
|
message( STATUS "Fluid synth libs: ${FLUIDSYNTH_LIBRARIES}" )
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_LIBRARIES}" "${GME_LIBRARIES}" "${ASMJIT_LIBRARIES}" "${CMAKE_DL_LIBS}" )
|
|
include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" "${GME_INCLUDE_DIR}" "${ASMJIT_INCLUDE_DIR}" )
|
|
|
|
if( SNDFILE_FOUND )
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${SNDFILE_LIBRARIES}" )
|
|
include_directories( "${SNDFILE_INCLUDE_DIRS}" )
|
|
endif()
|
|
if( MPG123_FOUND )
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${MPG123_LIBRARIES}" )
|
|
include_directories( "${MPG123_INCLUDE_DIR}" )
|
|
endif()
|
|
if( NOT DYN_FLUIDSYNTH )
|
|
if( FLUIDSYNTH_FOUND )
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${FLUIDSYNTH_LIBRARIES}" )
|
|
include_directories( "${FLUIDSYNTH_INCLUDE_DIR}" )
|
|
endif()
|
|
endif()
|
|
|
|
# Start defining source files for ZDoom
|
|
set( PLAT_WIN32_SOURCES
|
|
sound/mididevices/music_win_mididevice.cpp
|
|
win32/critsec.cpp
|
|
win32/hardware.cpp
|
|
win32/helperthread.cpp
|
|
win32/i_cd.cpp
|
|
win32/i_crash.cpp
|
|
win32/i_input.cpp
|
|
win32/i_keyboard.cpp
|
|
win32/i_mouse.cpp
|
|
win32/i_dijoy.cpp
|
|
win32/i_rawps2.cpp
|
|
win32/i_xinput.cpp
|
|
win32/i_main.cpp
|
|
win32/i_system.cpp
|
|
win32/i_specialpaths.cpp
|
|
win32/st_start.cpp
|
|
win32/gl_sysfb.cpp
|
|
win32/base_sysfb.cpp
|
|
win32/win32basevideo.cpp
|
|
win32/win32glvideo.cpp )
|
|
set( PLAT_POSIX_SOURCES
|
|
posix/i_cd.cpp
|
|
posix/i_steam.cpp )
|
|
set( PLAT_SDL_SOURCES
|
|
posix/sdl/crashcatcher.c
|
|
posix/sdl/critsec.cpp
|
|
posix/sdl/hardware.cpp
|
|
posix/sdl/i_gui.cpp
|
|
posix/sdl/i_input.cpp
|
|
posix/sdl/i_joystick.cpp
|
|
posix/sdl/i_main.cpp
|
|
posix/sdl/i_system.cpp
|
|
posix/sdl/sdlglvideo.cpp
|
|
posix/sdl/st_start.cpp )
|
|
set( PLAT_UNIX_SOURCES
|
|
posix/unix/i_specialpaths.cpp
|
|
posix/unix/gtk_dialogs.cpp )
|
|
set( PLAT_OSX_SOURCES
|
|
posix/osx/iwadpicker_cocoa.mm
|
|
posix/osx/i_specialpaths.mm
|
|
posix/osx/zdoom.icns )
|
|
set( PLAT_COCOA_SOURCES
|
|
posix/cocoa/critsec.cpp
|
|
posix/cocoa/i_input.mm
|
|
posix/cocoa/i_joystick.cpp
|
|
posix/cocoa/i_main.mm
|
|
posix/cocoa/i_main_except.cpp
|
|
posix/cocoa/i_system.mm
|
|
posix/cocoa/i_video.mm
|
|
posix/cocoa/st_console.mm
|
|
posix/cocoa/st_start.mm )
|
|
|
|
if( WIN32 )
|
|
set( SYSTEM_SOURCES_DIR win32 )
|
|
set( SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} )
|
|
set( OTHER_SYSTEM_SOURCES ${PLAT_POSIX_SOURCES} ${PLAT_SDL_SOURCES} ${PLAT_OSX_SOURCES} ${PLAT_COCOA_SOURCES} ${PLAT_UNIX_SOURCES} )
|
|
|
|
set( SYSTEM_SOURCES ${SYSTEM_SOURCES} win32/zdoom.rc )
|
|
elseif( APPLE )
|
|
if( OSX_COCOA_BACKEND )
|
|
set( SYSTEM_SOURCES_DIR posix posix/cocoa )
|
|
set( SYSTEM_SOURCES ${PLAT_COCOA_SOURCES} )
|
|
set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_SDL_SOURCES} ${PLAT_UNIX_SOURCES} )
|
|
else()
|
|
set( SYSTEM_SOURCES_DIR posix posix/sdl )
|
|
set( SYSTEM_SOURCES ${PLAT_SDL_SOURCES} )
|
|
set( PLAT_OSX_SOURCES ${PLAT_OSX_SOURCES} posix/sdl/i_system.mm )
|
|
set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_COCOA_SOURCES} ${PLAT_UNIX_SOURCES} )
|
|
endif()
|
|
|
|
set( SYSTEM_SOURCES ${SYSTEM_SOURCES} ${PLAT_POSIX_SOURCES} ${PLAT_OSX_SOURCES} )
|
|
|
|
set_source_files_properties( posix/osx/zdoom.icns PROPERTIES MACOSX_PACKAGE_LOCATION Resources )
|
|
set_source_files_properties( posix/osx/iwadpicker_cocoa.mm PROPERTIES COMPILE_FLAGS -fobjc-exceptions )
|
|
else()
|
|
set( SYSTEM_SOURCES_DIR posix posix/sdl )
|
|
set( SYSTEM_SOURCES ${PLAT_POSIX_SOURCES} ${PLAT_SDL_SOURCES} ${PLAT_UNIX_SOURCES} )
|
|
set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_OSX_SOURCES} ${PLAT_COCOA_SOURCES} )
|
|
endif()
|
|
|
|
if( HAVE_MMX )
|
|
add_definitions( -DHAVE_MMX=1 )
|
|
|
|
set( SYSTEM_SOURCES ${SYSTEM_SOURCES}
|
|
textures/hires/hqnx_asm/hq2x_asm.cpp
|
|
textures/hires/hqnx_asm/hq3x_asm.cpp
|
|
textures/hires/hqnx_asm/hq4x_asm.cpp
|
|
textures/hires/hqnx_asm/hqnx_asm_Image.cpp)
|
|
|
|
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
set_source_files_properties(
|
|
textures/hires/hqnx_asm/hq2x_asm.cpp
|
|
textures/hires/hqnx_asm/hq3x_asm.cpp
|
|
textures/hires/hqnx_asm/hq4x_asm.cpp
|
|
textures/hires/gl_hqresize.cpp
|
|
PROPERTIES COMPILE_FLAGS "-mmmx" )
|
|
endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
endif( HAVE_MMX )
|
|
|
|
if( HAVE_PARALLEL_FOR )
|
|
add_definitions( -DHAVE_PARALLEL_FOR=1 )
|
|
elseif( HAVE_DISPATCH_APPLY )
|
|
add_definitions( -DHAVE_DISPATCH_APPLY=1 )
|
|
else()
|
|
option( NO_OPENMP "Disable usage of OpenMP" OFF )
|
|
|
|
if( NOT NO_OPENMP )
|
|
include( FindOpenMP )
|
|
|
|
if( OPENMP_FOUND )
|
|
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}" )
|
|
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}" )
|
|
endif( OPENMP_FOUND )
|
|
endif( NOT NO_OPENMP )
|
|
endif()
|
|
|
|
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.h
|
|
COMMAND lemon -C${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/xlat/xlat_parser.y
|
|
DEPENDS lemon ${CMAKE_CURRENT_SOURCE_DIR}/xlat/xlat_parser.y )
|
|
|
|
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/zcc-parse.c ${CMAKE_CURRENT_BINARY_DIR}/zcc-parse.h
|
|
COMMAND lemon -C${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/scripting/zscript/zcc-parse.lemon
|
|
DEPENDS lemon ${CMAKE_CURRENT_SOURCE_DIR}/scripting/zscript/zcc-parse.lemon )
|
|
|
|
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h
|
|
COMMAND re2c --no-generation-date -s -o ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re
|
|
DEPENDS re2c ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re )
|
|
|
|
include_directories( ${CMAKE_CURRENT_BINARY_DIR} )
|
|
|
|
if( DYN_SNDFILE)
|
|
add_definitions( -DHAVE_SNDFILE -DDYN_SNDFILE )
|
|
elseif( SNDFILE_FOUND )
|
|
add_definitions( -DHAVE_SNDFILE )
|
|
endif()
|
|
|
|
if( DYN_MPG123)
|
|
add_definitions( -DHAVE_MPG123 -DDYN_MPG123 )
|
|
elseif( MPG123_FOUND )
|
|
add_definitions( -DHAVE_MPG123 )
|
|
endif()
|
|
|
|
if( DYN_FLUIDSYNTH )
|
|
add_definitions( -DHAVE_FLUIDSYNTH -DDYN_FLUIDSYNTH )
|
|
elseif( FLUIDSYNTH_FOUND )
|
|
add_definitions( -DHAVE_FLUIDSYNTH )
|
|
endif()
|
|
|
|
option( SEND_ANON_STATS "Enable sending of anonymous hardware statistics" ON )
|
|
|
|
if( NOT SEND_ANON_STATS )
|
|
add_definitions( -DNO_SEND_STATS )
|
|
endif()
|
|
|
|
# Disable ADLMIDI's and OPNMIDI's MIDI Sequencer
|
|
add_definitions(-DADLMIDI_DISABLE_MIDI_SEQUENCER)
|
|
add_definitions(-DOPNMIDI_DISABLE_MIDI_SEQUENCER)
|
|
|
|
# Disable OPNMIDI's experimental yet emulator (using of it has some issues and missing notes in playback)
|
|
add_definitions(-DOPNMIDI_DISABLE_GX_EMULATOR)
|
|
|
|
# Project files should be aware of the header files. We can GLOB these since
|
|
# there's generally a new cpp for every header so this file will get changed
|
|
file( GLOB HEADER_FILES
|
|
fragglescript/*.h
|
|
g_shared/*.h
|
|
g_statusbar/*.h
|
|
g_inventory/*.h
|
|
intermission/*.h
|
|
menu/*.h
|
|
sound/adlmidi/*.h*
|
|
sound/opnmidi/*.h*
|
|
sound/oplsynth/*.h
|
|
sound/oplsynth/dosbox/*.h
|
|
posix/*.h
|
|
posix/cocoa/*.h
|
|
posix/sdl/*.h
|
|
win32/*.h
|
|
r_data/*.h
|
|
r_data/models/*.h
|
|
rapidjson/*.h
|
|
resourcefiles/*.h
|
|
sfmt/*.h
|
|
sound/*.h
|
|
textures/*.h
|
|
textures/hires/hqnx/*.h
|
|
textures/hires/hqnx_asm/*.h
|
|
textures/hires/xbr/*.h
|
|
scripting/*.h
|
|
scripting/backend/*.h
|
|
scripting/decorate/*.h
|
|
scripting/zscript/*.h
|
|
scripting/vm/*.h
|
|
sound/midisources/*.h
|
|
sound/oplsynth/*.h
|
|
sound/oplsynth/dosbox/*.h
|
|
sound/thirdparty/*.h
|
|
sound/timidity/*.h
|
|
sound/timiditypp/*.h
|
|
sound/wildmidi/*.h
|
|
xlat/*.h
|
|
swrenderer/*.h
|
|
swrenderer/textures/*.h
|
|
swrenderer/drawers/*.h
|
|
swrenderer/scene/*.h
|
|
swrenderer/segments/*.h
|
|
swrenderer/line/*.h
|
|
swrenderer/plane/*.h
|
|
swrenderer/things/*.h
|
|
swrenderer/viewport/*.h
|
|
polyrenderer/*.h
|
|
polyrenderer/math/*.h
|
|
polyrenderer/drawers/*.h
|
|
polyrenderer/scene/*.h
|
|
hwrenderer/data/*.h
|
|
hwrenderer/dynlights/*.h
|
|
hwrenderer/models/*.h
|
|
hwrenderer/postprocessing/*.h
|
|
hwrenderer/scene/*.h
|
|
hwrenderer/textures/*.h
|
|
hwrenderer/utility/*.h
|
|
gl/*.h
|
|
gl/models/*.h
|
|
gl/renderer/*.h
|
|
gl/scene/*.h
|
|
gl/shaders/*.h
|
|
gl/system/*.h
|
|
gl/textures/*.h
|
|
gl_load/*.h
|
|
*.h
|
|
)
|
|
|
|
set ( SWRENDER_SOURCES
|
|
swrenderer/r_swcolormaps.cpp
|
|
swrenderer/r_swrenderer.cpp
|
|
swrenderer/r_memory.cpp
|
|
swrenderer/r_renderthread.cpp
|
|
swrenderer/drawers/r_draw.cpp
|
|
swrenderer/drawers/r_draw_pal.cpp
|
|
swrenderer/drawers/r_draw_rgba.cpp
|
|
swrenderer/drawers/r_thread.cpp
|
|
swrenderer/scene/r_3dfloors.cpp
|
|
swrenderer/scene/r_light.cpp
|
|
swrenderer/scene/r_opaque_pass.cpp
|
|
swrenderer/scene/r_portal.cpp
|
|
swrenderer/scene/r_scene.cpp
|
|
swrenderer/scene/r_translucent_pass.cpp
|
|
swrenderer/viewport/r_drawerargs.cpp
|
|
swrenderer/viewport/r_skydrawer.cpp
|
|
swrenderer/viewport/r_spandrawer.cpp
|
|
swrenderer/viewport/r_spritedrawer.cpp
|
|
swrenderer/viewport/r_viewport.cpp
|
|
swrenderer/viewport/r_walldrawer.cpp
|
|
swrenderer/line/r_line.cpp
|
|
swrenderer/line/r_farclip_line.cpp
|
|
swrenderer/line/r_walldraw.cpp
|
|
swrenderer/line/r_wallsetup.cpp
|
|
swrenderer/line/r_fogboundary.cpp
|
|
swrenderer/line/r_renderdrawsegment.cpp
|
|
swrenderer/segments/r_clipsegment.cpp
|
|
swrenderer/segments/r_drawsegment.cpp
|
|
swrenderer/segments/r_portalsegment.cpp
|
|
swrenderer/things/r_visiblesprite.cpp
|
|
swrenderer/things/r_visiblespritelist.cpp
|
|
swrenderer/things/r_voxel.cpp
|
|
swrenderer/things/r_particle.cpp
|
|
swrenderer/things/r_playersprite.cpp
|
|
swrenderer/things/r_sprite.cpp
|
|
swrenderer/things/r_wallsprite.cpp
|
|
swrenderer/things/r_decal.cpp
|
|
swrenderer/things/r_model.cpp
|
|
swrenderer/plane/r_visibleplane.cpp
|
|
swrenderer/plane/r_visibleplanelist.cpp
|
|
swrenderer/plane/r_skyplane.cpp
|
|
swrenderer/plane/r_planerenderer.cpp
|
|
swrenderer/plane/r_flatplane.cpp
|
|
swrenderer/plane/r_slopeplane.cpp
|
|
)
|
|
|
|
set( POLYRENDER_SOURCES
|
|
polyrenderer/poly_renderer.cpp
|
|
polyrenderer/poly_renderthread.cpp
|
|
polyrenderer/scene/poly_scene.cpp
|
|
polyrenderer/scene/poly_portal.cpp
|
|
polyrenderer/scene/poly_cull.cpp
|
|
polyrenderer/scene/poly_decal.cpp
|
|
polyrenderer/scene/poly_particle.cpp
|
|
polyrenderer/scene/poly_plane.cpp
|
|
polyrenderer/scene/poly_playersprite.cpp
|
|
polyrenderer/scene/poly_wall.cpp
|
|
polyrenderer/scene/poly_wallsprite.cpp
|
|
polyrenderer/scene/poly_sprite.cpp
|
|
polyrenderer/scene/poly_model.cpp
|
|
polyrenderer/scene/poly_sky.cpp
|
|
polyrenderer/scene/poly_light.cpp
|
|
polyrenderer/drawers/poly_buffer.cpp
|
|
polyrenderer/drawers/poly_triangle.cpp
|
|
polyrenderer/drawers/poly_draw_args.cpp
|
|
polyrenderer/drawers/screen_triangle.cpp
|
|
polyrenderer/math/gpu_types.cpp
|
|
)
|
|
|
|
# These files will be flagged as "headers" so that they appear in project files
|
|
# without being compiled.
|
|
set( NOT_COMPILED_SOURCE_FILES
|
|
${OTHER_SYSTEM_SOURCES}
|
|
${SWRENDER_SOURCES}
|
|
${POLYRENDER_SOURCES}
|
|
sc_man_scanner.h
|
|
sc_man_scanner.re
|
|
g_statusbar/sbarinfo_commands.cpp
|
|
xlat/xlat_parser.y
|
|
xlat_parser.c
|
|
xlat_parser.h
|
|
scripting/zscript/zcc-parse.lemon
|
|
zcc-parse.c
|
|
zcc-parse.h
|
|
)
|
|
|
|
# This is disabled for now because I cannot find a way to give the .pch file a different name.
|
|
# Visual C++ 2015 seems hell-bent on only allowing one .pch file with the same name as the executable.
|
|
#enable_precompiled_headers( g_pch2.h FASTMATH_PCH_SOURCES )
|
|
|
|
# Enable fast math for some sources
|
|
set( FASTMATH_SOURCES
|
|
swrenderer/r_all.cpp
|
|
swrenderer/r_swscene.cpp
|
|
polyrenderer/poly_all.cpp
|
|
sound/oplsynth/opl_mus_player.cpp
|
|
sound/mpg123_decoder.cpp
|
|
sound/music_midi_base.cpp
|
|
sound/oalsound.cpp
|
|
sound/sndfile_decoder.cpp
|
|
sound/timiditypp/fft4g.cpp
|
|
sound/timiditypp/reverb.cpp
|
|
textures/hires/hqnx/init.cpp
|
|
textures/hires/hqnx/hq2x.cpp
|
|
textures/hires/hqnx/hq3x.cpp
|
|
textures/hires/hqnx/hq4x.cpp
|
|
textures/hires/xbr/xbrz.cpp
|
|
textures/hires/xbr/xbrz_old.cpp
|
|
gl_load/gl_load.c
|
|
hwrenderer/postprocessing/hw_postprocess_cvars.cpp
|
|
hwrenderer/postprocessing/hw_postprocessshader.cpp
|
|
hwrenderer/dynlights/hw_dynlightdata.cpp
|
|
hwrenderer/scene/hw_bsp.cpp
|
|
hwrenderer/scene/hw_fakeflat.cpp
|
|
hwrenderer/scene/hw_decal.cpp
|
|
hwrenderer/scene/hw_drawinfo.cpp
|
|
hwrenderer/scene/hw_drawlist.cpp
|
|
hwrenderer/scene/hw_clipper.cpp
|
|
hwrenderer/scene/hw_flats.cpp
|
|
hwrenderer/scene/hw_portal.cpp
|
|
hwrenderer/scene/hw_renderhacks.cpp
|
|
hwrenderer/scene/hw_sky.cpp
|
|
hwrenderer/scene/hw_skyportal.cpp
|
|
hwrenderer/scene/hw_sprites.cpp
|
|
hwrenderer/scene/hw_spritelight.cpp
|
|
hwrenderer/scene/hw_walls.cpp
|
|
hwrenderer/scene/hw_walls_vertex.cpp
|
|
hwrenderer/scene/hw_weapon.cpp
|
|
r_data/models/models.cpp
|
|
r_data/matrix.cpp
|
|
sound/adlmidi/adldata.cpp
|
|
sound/adlmidi/adlmidi.cpp
|
|
sound/adlmidi/adlmidi_load.cpp
|
|
sound/adlmidi/adlmidi_midiplay.cpp
|
|
sound/adlmidi/adlmidi_opl3.cpp
|
|
sound/adlmidi/adlmidi_private.cpp
|
|
sound/adlmidi/chips/dosbox/dbopl.cpp
|
|
sound/adlmidi/chips/dosbox_opl3.cpp
|
|
sound/adlmidi/chips/nuked/nukedopl3_174.c
|
|
sound/adlmidi/chips/nuked/nukedopl3.c
|
|
sound/adlmidi/chips/nuked_opl3.cpp
|
|
sound/adlmidi/chips/nuked_opl3_v174.cpp
|
|
sound/adlmidi/wopl/wopl_file.c
|
|
sound/opnmidi/chips/gens_opn2.cpp
|
|
sound/opnmidi/chips/gens/Ym2612_Emu.cpp
|
|
sound/opnmidi/chips/mame/mame_ym2612fm.c
|
|
sound/opnmidi/chips/mame_opn2.cpp
|
|
sound/opnmidi/chips/nuked_opn2.cpp
|
|
sound/opnmidi/chips/nuked/ym3438.c
|
|
sound/opnmidi/opnmidi.cpp
|
|
sound/opnmidi/opnmidi_load.cpp
|
|
sound/opnmidi/opnmidi_midiplay.cpp
|
|
sound/opnmidi/opnmidi_opn2.cpp
|
|
sound/opnmidi/opnmidi_private.cpp
|
|
sound/opnmidi/wopn/wopn_file.c
|
|
|
|
)
|
|
|
|
set (PCH_SOURCES
|
|
actorptrselect.cpp
|
|
am_map.cpp
|
|
b_bot.cpp
|
|
b_func.cpp
|
|
b_game.cpp
|
|
b_move.cpp
|
|
b_think.cpp
|
|
bbannouncer.cpp
|
|
c_bind.cpp
|
|
c_cmds.cpp
|
|
c_console.cpp
|
|
c_consolebuffer.cpp
|
|
c_cvars.cpp
|
|
c_dispatch.cpp
|
|
c_expr.cpp
|
|
c_functions.cpp
|
|
cmdlib.cpp
|
|
colormatcher.cpp
|
|
compatibility.cpp
|
|
configfile.cpp
|
|
ct_chat.cpp
|
|
cycler.cpp
|
|
d_dehacked.cpp
|
|
d_iwad.cpp
|
|
d_main.cpp
|
|
d_anonstats.cpp
|
|
d_net.cpp
|
|
d_netinfo.cpp
|
|
d_protocol.cpp
|
|
decallib.cpp
|
|
dobject.cpp
|
|
dobjgc.cpp
|
|
dobjtype.cpp
|
|
doomstat.cpp
|
|
dsectoreffect.cpp
|
|
dthinker.cpp
|
|
edata.cpp
|
|
f_wipe.cpp
|
|
files.cpp
|
|
files_decompress.cpp
|
|
g_doomedmap.cpp
|
|
g_game.cpp
|
|
g_hub.cpp
|
|
g_level.cpp
|
|
g_mapinfo.cpp
|
|
g_skill.cpp
|
|
gameconfigfile.cpp
|
|
gi.cpp
|
|
gitinfo.cpp
|
|
hu_scores.cpp
|
|
i_module.cpp
|
|
i_net.cpp
|
|
i_time.cpp
|
|
info.cpp
|
|
keysections.cpp
|
|
m_alloc.cpp
|
|
m_argv.cpp
|
|
m_bbox.cpp
|
|
m_cheat.cpp
|
|
m_joy.cpp
|
|
m_misc.cpp
|
|
m_png.cpp
|
|
m_random.cpp
|
|
memarena.cpp
|
|
md5.cpp
|
|
name.cpp
|
|
nodebuild.cpp
|
|
nodebuild_classify_nosse2.cpp
|
|
nodebuild_events.cpp
|
|
nodebuild_extract.cpp
|
|
nodebuild_gl.cpp
|
|
nodebuild_utility.cpp
|
|
p_3dfloors.cpp
|
|
p_3dmidtex.cpp
|
|
p_acs.cpp
|
|
p_actionfunctions.cpp
|
|
p_ceiling.cpp
|
|
p_conversation.cpp
|
|
p_destructible.cpp
|
|
p_doors.cpp
|
|
p_effect.cpp
|
|
p_enemy.cpp
|
|
p_floor.cpp
|
|
p_glnodes.cpp
|
|
p_interaction.cpp
|
|
p_lights.cpp
|
|
p_linkedsectors.cpp
|
|
p_lnspec.cpp
|
|
p_map.cpp
|
|
p_maputl.cpp
|
|
p_mobj.cpp
|
|
p_pillar.cpp
|
|
p_plats.cpp
|
|
p_pspr.cpp
|
|
p_pusher.cpp
|
|
p_saveg.cpp
|
|
p_scroll.cpp
|
|
p_secnodes.cpp
|
|
p_sectors.cpp
|
|
p_setup.cpp
|
|
p_sight.cpp
|
|
p_slopes.cpp
|
|
p_spec.cpp
|
|
p_states.cpp
|
|
p_switch.cpp
|
|
p_tags.cpp
|
|
p_teleport.cpp
|
|
p_terrain.cpp
|
|
p_things.cpp
|
|
p_tick.cpp
|
|
p_trace.cpp
|
|
p_udmf.cpp
|
|
p_usdf.cpp
|
|
p_user.cpp
|
|
p_xlat.cpp
|
|
parsecontext.cpp
|
|
po_man.cpp
|
|
portal.cpp
|
|
r_utility.cpp
|
|
r_sky.cpp
|
|
r_videoscale.cpp
|
|
s_advsound.cpp
|
|
s_environment.cpp
|
|
s_playlist.cpp
|
|
s_sndseq.cpp
|
|
s_sound.cpp
|
|
serializer.cpp
|
|
sc_man.cpp
|
|
scriptutil.cpp
|
|
st_stuff.cpp
|
|
statistics.cpp
|
|
stats.cpp
|
|
stringtable.cpp
|
|
teaminfo.cpp
|
|
umapinfo.cpp
|
|
v_2ddrawer.cpp
|
|
v_blend.cpp
|
|
v_collection.cpp
|
|
v_draw.cpp
|
|
v_font.cpp
|
|
v_framebuffer.cpp
|
|
v_palette.cpp
|
|
v_pfx.cpp
|
|
v_text.cpp
|
|
v_video.cpp
|
|
w_wad.cpp
|
|
wi_stuff.cpp
|
|
zstrformat.cpp
|
|
g_inventory/a_keys.cpp
|
|
g_inventory/a_pickups.cpp
|
|
g_inventory/a_weapons.cpp
|
|
g_shared/a_action.cpp
|
|
g_shared/a_decals.cpp
|
|
g_shared/a_dynlight.cpp
|
|
g_shared/a_flashfader.cpp
|
|
g_shared/a_lightning.cpp
|
|
g_shared/a_morph.cpp
|
|
g_shared/a_quake.cpp
|
|
g_shared/a_specialspot.cpp
|
|
g_shared/hudmessages.cpp
|
|
g_shared/shared_hud.cpp
|
|
g_statusbar/sbarinfo.cpp
|
|
g_statusbar/sbar_mugshot.cpp
|
|
g_statusbar/shared_sbar.cpp
|
|
gl/renderer/gl_renderer.cpp
|
|
gl/renderer/gl_renderstate.cpp
|
|
gl/renderer/gl_renderbuffers.cpp
|
|
gl/renderer/gl_postprocess.cpp
|
|
gl/renderer/gl_postprocessstate.cpp
|
|
gl/renderer/gl_stereo3d.cpp
|
|
gl/renderer/gl_scene.cpp
|
|
gl/shaders/gl_shader.cpp
|
|
gl/shaders/gl_shaderprogram.cpp
|
|
gl/shaders/gl_postprocessshader.cpp
|
|
gl_load/gl_interface.cpp
|
|
gl/system/gl_framebuffer.cpp
|
|
gl/system/gl_debug.cpp
|
|
gl/system/gl_buffers.cpp
|
|
gl/textures/gl_hwtexture.cpp
|
|
gl/textures/gl_samplers.cpp
|
|
hwrenderer/data/hw_vertexbuilder.cpp
|
|
hwrenderer/data/flatvertices.cpp
|
|
hwrenderer/data/hw_viewpointbuffer.cpp
|
|
hwrenderer/dynlights/hw_aabbtree.cpp
|
|
hwrenderer/dynlights/hw_shadowmap.cpp
|
|
hwrenderer/dynlights/hw_lightbuffer.cpp
|
|
hwrenderer/models/hw_models.cpp
|
|
hwrenderer/scene/hw_skydome.cpp
|
|
hwrenderer/scene/hw_drawlistadd.cpp
|
|
hwrenderer/scene/hw_renderstate.cpp
|
|
hwrenderer/postprocessing/hw_postprocess.cpp
|
|
hwrenderer/postprocessing/hw_postprocess_cvars.cpp
|
|
hwrenderer/postprocessing/hw_postprocessshader.cpp
|
|
hwrenderer/postprocessing/hw_shadowmapshader.cpp
|
|
hwrenderer/postprocessing/hw_presentshader.cpp
|
|
hwrenderer/postprocessing/hw_present3dRowshader.cpp
|
|
hwrenderer/textures/hw_material.cpp
|
|
hwrenderer/textures/hw_precache.cpp
|
|
hwrenderer/utility/hw_clock.cpp
|
|
hwrenderer/utility/hw_cvars.cpp
|
|
hwrenderer/utility/hw_draw2d.cpp
|
|
hwrenderer/utility/hw_lighting.cpp
|
|
hwrenderer/utility/hw_shaderpatcher.cpp
|
|
hwrenderer/utility/hw_vrmodes.cpp
|
|
|
|
menu/joystickmenu.cpp
|
|
menu/loadsavemenu.cpp
|
|
menu/menu.cpp
|
|
menu/menudef.cpp
|
|
menu/messagebox.cpp
|
|
menu/optionmenu.cpp
|
|
menu/playermenu.cpp
|
|
menu/resolutionmenu.cpp
|
|
resourcefiles/ancientzip.cpp
|
|
resourcefiles/file_7z.cpp
|
|
resourcefiles/file_grp.cpp
|
|
resourcefiles/file_lump.cpp
|
|
resourcefiles/file_rff.cpp
|
|
resourcefiles/file_wad.cpp
|
|
resourcefiles/file_zip.cpp
|
|
resourcefiles/file_pak.cpp
|
|
resourcefiles/file_directory.cpp
|
|
resourcefiles/resourcefile.cpp
|
|
textures/animations.cpp
|
|
textures/anim_switches.cpp
|
|
textures/bitmap.cpp
|
|
textures/texture.cpp
|
|
textures/image.cpp
|
|
textures/imagetexture.cpp
|
|
textures/texturemanager.cpp
|
|
textures/multipatchtexturebuilder.cpp
|
|
textures/skyboxtexture.cpp
|
|
textures/formats/automaptexture.cpp
|
|
textures/formats/brightmaptexture.cpp
|
|
textures/formats/buildtexture.cpp
|
|
textures/formats/canvastexture.cpp
|
|
textures/formats/ddstexture.cpp
|
|
textures/formats/flattexture.cpp
|
|
textures/formats/fontchars.cpp
|
|
textures/formats/imgztexture.cpp
|
|
textures/formats/jpegtexture.cpp
|
|
textures/formats/md5check.cpp
|
|
textures/formats/multipatchtexture.cpp
|
|
textures/formats/patchtexture.cpp
|
|
textures/formats/pcxtexture.cpp
|
|
textures/formats/pngtexture.cpp
|
|
textures/formats/rawpagetexture.cpp
|
|
textures/formats/emptytexture.cpp
|
|
textures/formats/shadertexture.cpp
|
|
textures/formats/tgatexture.cpp
|
|
textures/hires/hqresize.cpp
|
|
textures/hires/hirestex.cpp
|
|
xlat/parse_xlat.cpp
|
|
fragglescript/t_func.cpp
|
|
fragglescript/t_load.cpp
|
|
fragglescript/t_oper.cpp
|
|
fragglescript/t_parse.cpp
|
|
fragglescript/t_prepro.cpp
|
|
fragglescript/t_script.cpp
|
|
fragglescript/t_spec.cpp
|
|
fragglescript/t_variable.cpp
|
|
fragglescript/t_cmd.cpp
|
|
intermission/intermission.cpp
|
|
intermission/intermission_parse.cpp
|
|
r_data/colormaps.cpp
|
|
r_data/gldefs.cpp
|
|
r_data/a_dynlightdata.cpp
|
|
r_data/r_translate.cpp
|
|
r_data/sprites.cpp
|
|
r_data/portalgroups.cpp
|
|
r_data/voxels.cpp
|
|
r_data/renderinfo.cpp
|
|
r_data/renderstyle.cpp
|
|
r_data/r_canvastexture.cpp
|
|
r_data/r_interpolate.cpp
|
|
r_data/r_vanillatrans.cpp
|
|
r_data/r_sections.cpp
|
|
r_data/models/models_md3.cpp
|
|
r_data/models/models_md2.cpp
|
|
r_data/models/models_voxel.cpp
|
|
r_data/models/models_ue1.cpp
|
|
r_data/models/models_obj.cpp
|
|
scripting/symbols.cpp
|
|
scripting/vmiterators.cpp
|
|
scripting/vmthunks.cpp
|
|
scripting/vmthunks_actors.cpp
|
|
scripting/types.cpp
|
|
scripting/thingdef.cpp
|
|
scripting/thingdef_data.cpp
|
|
scripting/thingdef_properties.cpp
|
|
scripting/backend/codegen.cpp
|
|
scripting/backend/scopebarrier.cpp
|
|
scripting/backend/dynarrays.cpp
|
|
scripting/backend/vmbuilder.cpp
|
|
scripting/backend/vmdisasm.cpp
|
|
scripting/decorate/olddecorations.cpp
|
|
scripting/decorate/thingdef_exp.cpp
|
|
scripting/decorate/thingdef_parse.cpp
|
|
scripting/decorate/thingdef_states.cpp
|
|
scripting/vm/vmexec.cpp
|
|
scripting/vm/vmframe.cpp
|
|
scripting/vm/jit.cpp
|
|
scripting/vm/jit_runtime.cpp
|
|
scripting/vm/jit_call.cpp
|
|
scripting/vm/jit_flow.cpp
|
|
scripting/vm/jit_load.cpp
|
|
scripting/vm/jit_math.cpp
|
|
scripting/vm/jit_move.cpp
|
|
scripting/vm/jit_store.cpp
|
|
scripting/zscript/ast.cpp
|
|
scripting/zscript/zcc_compile.cpp
|
|
scripting/zscript/zcc_parser.cpp
|
|
sfmt/SFMT.cpp
|
|
sound/i_music.cpp
|
|
sound/i_sound.cpp
|
|
sound/i_soundfont.cpp
|
|
sound/mididevices/music_adlmidi_mididevice.cpp
|
|
sound/mididevices/music_opldumper_mididevice.cpp
|
|
sound/mididevices/music_opl_mididevice.cpp
|
|
sound/mididevices/music_opnmidi_mididevice.cpp
|
|
sound/mididevices/music_timiditypp_mididevice.cpp
|
|
sound/mididevices/music_fluidsynth_mididevice.cpp
|
|
sound/mididevices/music_softsynth_mididevice.cpp
|
|
sound/mididevices/music_timidity_mididevice.cpp
|
|
sound/mididevices/music_wildmidi_mididevice.cpp
|
|
sound/mididevices/music_wavewriter_mididevice.cpp
|
|
sound/midisources/midisource.cpp
|
|
sound/midisources/midisource_mus.cpp
|
|
sound/midisources/midisource_smf.cpp
|
|
sound/midisources/midisource_hmi.cpp
|
|
sound/midisources/midisource_xmi.cpp
|
|
sound/musicformats/music_cd.cpp
|
|
sound/musicformats/music_dumb.cpp
|
|
sound/musicformats/music_gme.cpp
|
|
sound/musicformats/music_libsndfile.cpp
|
|
sound/musicformats/music_midistream.cpp
|
|
sound/musicformats/music_opl.cpp
|
|
sound/musicformats/music_stream.cpp
|
|
sound/oplsynth/fmopl.cpp
|
|
sound/oplsynth/musicblock.cpp
|
|
sound/oplsynth/oplio.cpp
|
|
sound/oplsynth/dosbox/opl.cpp
|
|
sound/oplsynth/OPL3.cpp
|
|
sound/oplsynth/nukedopl3.cpp
|
|
sound/timidity/common.cpp
|
|
sound/timidity/instrum.cpp
|
|
sound/timidity/instrum_dls.cpp
|
|
sound/timidity/instrum_font.cpp
|
|
sound/timidity/instrum_sf2.cpp
|
|
sound/timidity/mix.cpp
|
|
sound/timidity/playmidi.cpp
|
|
sound/timidity/resample.cpp
|
|
sound/timidity/timidity.cpp
|
|
sound/timiditypp/common.cpp
|
|
sound/timiditypp/configfile.cpp
|
|
sound/timiditypp/effect.cpp
|
|
sound/timiditypp/filter.cpp
|
|
sound/timiditypp/freq.cpp
|
|
sound/timiditypp/instrum.cpp
|
|
sound/timiditypp/mblock.cpp
|
|
sound/timiditypp/mix.cpp
|
|
sound/timiditypp/playmidi.cpp
|
|
sound/timiditypp/quantity.cpp
|
|
sound/timiditypp/readmidic.cpp
|
|
sound/timiditypp/recache.cpp
|
|
sound/timiditypp/resample.cpp
|
|
sound/timiditypp/sbkconv.cpp
|
|
sound/timiditypp/sffile.cpp
|
|
sound/timiditypp/sfitem.cpp
|
|
sound/timiditypp/smplfile.cpp
|
|
sound/timiditypp/sndfont.cpp
|
|
sound/timiditypp/tables.cpp
|
|
sound/wildmidi/file_io.cpp
|
|
sound/wildmidi/gus_pat.cpp
|
|
sound/wildmidi/reverb.cpp
|
|
sound/wildmidi/wildmidi_lib.cpp
|
|
sound/wildmidi/wm_error.cpp
|
|
swrenderer/textures/r_swtexture.cpp
|
|
swrenderer/textures/warptexture.cpp
|
|
swrenderer/textures/swcanvastexture.cpp
|
|
events.cpp
|
|
)
|
|
|
|
enable_precompiled_headers( g_pch.h PCH_SOURCES )
|
|
|
|
add_executable( zdoom WIN32 MACOSX_BUNDLE
|
|
${HEADER_FILES}
|
|
${NOT_COMPILED_SOURCE_FILES}
|
|
__autostart.cpp
|
|
${SYSTEM_SOURCES}
|
|
${X86_SOURCES}
|
|
${FASTMATH_SOURCES}
|
|
${PCH_SOURCES}
|
|
x86.cpp
|
|
strnatcmp.c
|
|
zstring.cpp
|
|
math/asin.c
|
|
math/atan.c
|
|
math/const.c
|
|
math/cosh.c
|
|
math/exp.c
|
|
math/isnan.c
|
|
math/log.c
|
|
math/log10.c
|
|
math/mtherr.c
|
|
math/polevl.c
|
|
math/pow.c
|
|
math/powi.c
|
|
math/sin.c
|
|
math/sinh.c
|
|
math/sqrt.c
|
|
math/tan.c
|
|
math/tanh.c
|
|
math/fastsin.cpp
|
|
zzautozend.cpp
|
|
)
|
|
|
|
set_source_files_properties( ${FASTMATH_SOURCES} PROPERTIES COMPILE_FLAGS ${ZD_FASTMATH_FLAG} )
|
|
set_source_files_properties( xlat/parse_xlat.cpp PROPERTIES OBJECT_DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c" )
|
|
set_source_files_properties( sc_man.cpp PROPERTIES OBJECT_DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h" )
|
|
set_source_files_properties( ${NOT_COMPILED_SOURCE_FILES} PROPERTIES HEADER_FILE_ONLY TRUE )
|
|
|
|
|
|
if(${CMAKE_SYSTEM_NAME} STREQUAL "SunOS")
|
|
# [BL] Solaris requires these to be explicitly linked.
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} nsl socket)
|
|
endif()
|
|
|
|
target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa dumb lzma )
|
|
|
|
include_directories( .
|
|
g_statusbar
|
|
g_shared
|
|
g_inventory
|
|
sound
|
|
textures
|
|
sound/oplsynth
|
|
sound/timidity
|
|
sound/wildmidi
|
|
xlat
|
|
scripting
|
|
scripting/vm
|
|
../gdtoa
|
|
../dumb/include
|
|
${CMAKE_BINARY_DIR}/gdtoa
|
|
${SYSTEM_SOURCES_DIR} )
|
|
|
|
add_dependencies( zdoom revision_check )
|
|
|
|
# Due to some quirks, we need to do this in this order
|
|
if( NOT ZDOOM_OUTPUT_OLDSTYLE )
|
|
# RUNTIME_OUTPUT_DIRECTORY does not exist in CMake 2.4.
|
|
# Linux distributions are slow to adopt 2.6. :(
|
|
set_target_properties( zdoom PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${ZDOOM_OUTPUT_DIR} )
|
|
set_target_properties( zdoom PROPERTIES OUTPUT_NAME ${ZDOOM_EXE_NAME} )
|
|
else()
|
|
set_target_properties( zdoom PROPERTIES
|
|
RUNTIME_OUTPUT_NAME ${ZDOOM_EXE_NAME}
|
|
RUNTIME_OUTPUT_DIRECTORY_RELEASE ${ZDOOM_OUTPUT_DIR}
|
|
RUNTIME_OUTPUT_NAME_DEBUG ${ZDOOM_EXE_NAME}d
|
|
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${ZDOOM_OUTPUT_DIR}
|
|
RUNTIME_OUTPUT_NAME_MINSIZEREL ${ZDOOM_EXE_NAME}msr
|
|
RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${ZDOOM_OUTPUT_DIR}
|
|
RUNTIME_OUTPUT_NAME_RELWITHDEBINFO ${ZDOOM_EXE_NAME}rd
|
|
RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${ZDOOM_OUTPUT_DIR}
|
|
)
|
|
endif()
|
|
|
|
if( MSVC )
|
|
option( ZDOOM_GENERATE_MAPFILE "Generate .map file for debugging." OFF )
|
|
set( LINKERSTUFF "/MANIFEST:NO" )
|
|
|
|
if( ZDOOM_GENERATE_MAPFILE )
|
|
set( LINKERSTUFF "${LINKERSTUFF} /MAP" )
|
|
endif()
|
|
set_target_properties(zdoom PROPERTIES LINK_FLAGS ${LINKERSTUFF})
|
|
|
|
add_custom_command(TARGET zdoom POST_BUILD
|
|
COMMAND "mt.exe" -manifest \"${CMAKE_CURRENT_SOURCE_DIR}\\win32\\zdoom.exe.manifest\" -outputresource:\"$<TARGET_FILE:zdoom>\"\;\#1
|
|
COMMENT "Adding manifest..."
|
|
)
|
|
|
|
endif()
|
|
|
|
if( NOT WIN32 AND NOT APPLE )
|
|
FILE( WRITE ${CMAKE_CURRENT_BINARY_DIR}/link-make "if [ ! -e ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME} ]; then ln -sf ${CMAKE_CURRENT_BINARY_DIR}/${ZDOOM_EXE_NAME} ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME}; fi" )
|
|
add_custom_command( TARGET zdoom POST_BUILD
|
|
COMMAND chmod +x ${CMAKE_CURRENT_BINARY_DIR}/link-make
|
|
COMMAND /bin/sh -c ${CMAKE_CURRENT_BINARY_DIR}/link-make )
|
|
endif()
|
|
|
|
add_custom_command(TARGET zdoom POST_BUILD
|
|
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
|
${CMAKE_SOURCE_DIR}/soundfont/gzdoom.sf2 $<TARGET_FILE_DIR:zdoom>/soundfonts/gzdoom.sf2
|
|
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
|
${CMAKE_SOURCE_DIR}/fm_banks/GENMIDI.GS.wopl $<TARGET_FILE_DIR:zdoom>/fm_banks/GENMIDI.GS.wopl
|
|
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
|
${CMAKE_SOURCE_DIR}/fm_banks/gs-by-papiezak-and-sneakernets.wopn $<TARGET_FILE_DIR:zdoom>/fm_banks/gs-by-papiezak-and-sneakernets.wopn
|
|
)
|
|
|
|
if( CMAKE_COMPILER_IS_GNUCXX )
|
|
# GCC misoptimizes this file
|
|
set_source_files_properties( oplsynth/fmopl.cpp PROPERTIES COMPILE_FLAGS "-fno-tree-dominator-opts -fno-tree-fre" )
|
|
endif()
|
|
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
# Need to enable intrinsics for these files.
|
|
if( SSE_MATTERS )
|
|
set_source_files_properties(
|
|
gl/system/gl_swframebuffer.cpp
|
|
polyrenderer/poly_all.cpp
|
|
swrenderer/r_all.cpp
|
|
x86.cpp
|
|
PROPERTIES COMPILE_FLAGS "-msse2 -mmmx" )
|
|
endif()
|
|
endif()
|
|
|
|
if( APPLE )
|
|
set_target_properties(zdoom PROPERTIES
|
|
LINK_FLAGS "-framework Cocoa -framework IOKit -framework OpenGL"
|
|
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/posix/osx/zdoom-info.plist" )
|
|
|
|
endif()
|
|
|
|
if( WIN32 )
|
|
set( INSTALL_PATH . CACHE STRING "Directory where the zdoom executable will be placed during install." )
|
|
else()
|
|
set( INSTALL_PATH bin CACHE STRING "Directory where the zdoom executable will be placed during install." )
|
|
endif()
|
|
install(TARGETS zdoom
|
|
DESTINATION ${INSTALL_PATH}
|
|
COMPONENT "Game executable")
|
|
|
|
source_group("Audio Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/.+")
|
|
source_group("Audio Files\\ADL MIDI" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/adlmidi/.+")
|
|
source_group("Audio Files\\OPN MIDI" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/opnmidi/.+")
|
|
source_group("Audio Files\\OPL Synth" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/oplsynth/.+")
|
|
source_group("Audio Files\\OPL Synth\\DOSBox" FILES sound/oplsynth/dosbox/opl.cpp sound/oplsynth/dosbox/opl.h)
|
|
source_group("Audio Files\\Timidity" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/timidity/.+")
|
|
source_group("Audio Files\\Timiditypp" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/timiditypp/.+")
|
|
source_group("Audio Files\\WildMidi" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/wildmidi/.+")
|
|
source_group("Audio Files\\MIDI Devices" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/mididevices/.+")
|
|
source_group("Audio Files\\MIDI Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/midisources/.+")
|
|
source_group("Audio Files\\Music formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/musicformats/.+")
|
|
source_group("Audio Files\\Third-party" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/thirdparty/.+")
|
|
source_group("External\\Math" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/math/.+")
|
|
source_group("External\\RapidJSON" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rapidjson/.+")
|
|
source_group("External\\SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+")
|
|
source_group("FraggleScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/fragglescript/.+")
|
|
source_group("Intermission" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/intermission/.+")
|
|
source_group("Inventory" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_inventory/.+")
|
|
source_group("Menu" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/menu/.+")
|
|
source_group("Hardware Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/.+")
|
|
source_group("Hardware Renderer\\Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/hwrenderer/data/.+")
|
|
source_group("Hardware Renderer\\Dynamic Lights" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/hwrenderer/dynlights/.+")
|
|
source_group("Hardware Renderer\\Models" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/hwrenderer/models/.+")
|
|
source_group("Hardware Renderer\\Postprocessing" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/hwrenderer/postprocessing/.+")
|
|
source_group("Hardware Renderer\\Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/hwrenderer/renderer/.+")
|
|
source_group("Hardware Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/hwrenderer/scene/.+")
|
|
source_group("Hardware Renderer\\Shaders" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/hwrenderer/shaders/.+")
|
|
source_group("Hardware Renderer\\System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/hwrenderer/system/.+")
|
|
source_group("Hardware Renderer\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/hwrenderer/textures/.+")
|
|
source_group("Hardware Renderer\\Utilities" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/hwrenderer/utility/.+")
|
|
source_group("OpenGL Loader" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl_load/.+")
|
|
source_group("OpenGL Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/.+")
|
|
source_group("OpenGL Renderer\\Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/data/.+")
|
|
source_group("OpenGL Renderer\\Dynamic Lights" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/dynlights/.+")
|
|
source_group("OpenGL Renderer\\Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/renderer/.+")
|
|
source_group("OpenGL Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/scene/.+")
|
|
source_group("OpenGL Renderer\\Shaders" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/shaders/.+")
|
|
source_group("OpenGL Renderer\\System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/system/.+")
|
|
source_group("OpenGL Renderer\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/textures/.+")
|
|
source_group("OpenGL Renderer\\Utilities" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/utility/.+")
|
|
source_group("Software Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/swrenderer/.+")
|
|
source_group("Software Renderer\\Drawers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/swrenderer/drawers/.+")
|
|
source_group("Software Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/swrenderer/scene/.+")
|
|
source_group("Software Renderer\\Segments" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/swrenderer/segments/.+")
|
|
source_group("Software Renderer\\Line" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/swrenderer/line/.+")
|
|
source_group("Software Renderer\\Plane" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/swrenderer/plane/.+")
|
|
source_group("Software Renderer\\Things" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/swrenderer/things/.+")
|
|
source_group("Software Renderer\\Viewport" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/swrenderer/viewport/.+")
|
|
source_group("Poly Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/polyrenderer/.+")
|
|
source_group("Poly Renderer\\Math" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/polyrenderer/math/.+")
|
|
source_group("Poly Renderer\\Drawers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/polyrenderer/drawers/.+")
|
|
source_group("Poly Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/polyrenderer/scene/.+")
|
|
source_group("Render Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_data/.+")
|
|
source_group("Render Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/.+")
|
|
source_group("Render Data\\Textures\\Hires" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/.+")
|
|
source_group("Render Data\\Textures\\Hires\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/hqnx/.+")
|
|
source_group("Render Data\\Textures\\Hires\\HQ Resize MMX version" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/hqnx_asm/.+")
|
|
source_group("Render Data\\Textures\\Hires\\XBRZ" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/xbr/.+")
|
|
source_group("Render Data\\Textures\\Formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/formats/.+")
|
|
source_group("Render Data\\Models" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_data/models/.+")
|
|
source_group("Render Interface" FILES r_defs.h r_renderer.h r_sky.cpp r_sky.h r_state.h r_utility.cpp r_utility.h)
|
|
source_group("Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/resourcefiles/.+")
|
|
source_group("Platforms\\POSIX Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/.+")
|
|
source_group("Platforms\\Cocoa Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/cocoa/.+")
|
|
source_group("Platforms\\OS X Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/osx/.+")
|
|
source_group("Platforms\\Unix Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/unix/.+")
|
|
source_group("Platforms\\SDL Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/sdl/.+")
|
|
source_group("Platforms\\Win32 Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/win32/.+")
|
|
source_group("Scripting\\Decorate frontend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/decorate/.+")
|
|
source_group("Scripting\\ZScript frontend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/zscript/.+" FILES ${CMAKE_CURRENT_BINARY_DIR}/zcc-parse.c ${CMAKE_CURRENT_BINARY_DIR}/zcc-parse.h)
|
|
source_group("Scripting\\Compiler backend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/backend/.+")
|
|
source_group("Scripting\\VM" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/vm/.+")
|
|
source_group("Scripting" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/.+")
|
|
source_group("Shared Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_shared/.+")
|
|
source_group("Statusbar" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_statusbar/.+")
|
|
source_group("Versioning" FILES version.h win32/zdoom.rc)
|
|
source_group("Xlat" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/xlat/.+" FILES ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.h)
|
|
source_group("Source Files" FILES ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h sc_man_scanner.re)
|