mirror of
https://github.com/ZDoom/gzdoom.git
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180 lines
1.9 KiB
Text
180 lines
1.9 KiB
Text
// Doom items renamed with height changes
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// Civilians ------------------------------------------------------------------
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class ChexCivilian1 : GreenTorch
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{
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Default
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{
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height 54;
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}
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}
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class ChexCivilian2 : ShortGreenTorch
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{
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Default
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{
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height 54;
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}
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}
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class ChexCivilian3 : ShortRedTorch
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{
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Default
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{
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height 48;
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}
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}
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// Landing Zone ---------------------------------------------------------------
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class ChexLandingLight : Column
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{
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Default
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{
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height 35;
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}
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}
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class ChexSpaceship : TechPillar
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{
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Default
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{
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height 52;
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}
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}
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// Trees and Plants -----------------------------------------------------------
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class ChexAppleTree : Stalagtite
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{
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Default
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{
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height 92;
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}
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}
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class ChexBananaTree : BigTree
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{
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Default
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{
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height 108;
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}
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}
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class ChexOrangeTree : TorchTree
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{
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Default
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{
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height 92;
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}
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}
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class ChexSubmergedPlant : ShortGreenColumn
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{
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Default
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{
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height 42;
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}
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}
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class ChexTallFlower : HeadsOnAStick
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{
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Default
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{
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height 25;
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}
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}
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class ChexTallFlower2 : DeadStick
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{
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Default
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{
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height 25;
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}
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}
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// Slime Fountain -------------------------------------------------------------
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class ChexSlimeFountain : BlueTorch
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{
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Default
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{
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height 48;
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}
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States
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{
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Spawn:
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TBLU ABCD 4;
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Loop;
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}
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}
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// Cavern Decorations ---------------------------------------------------------
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class ChexCavernColumn : TallRedColumn
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{
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Default
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{
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height 128;
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}
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}
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class ChexCavernStalagmite : TallGreenColumn
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{
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Default
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{
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height 60;
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}
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}
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// Misc. Props ----------------------------------------------------------------
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class ChexChemicalBurner : EvilEye
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{
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Default
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{
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height 25;
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}
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}
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class ChexChemicalFlask : Candlestick
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{
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Default
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{
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RenderStyle "Translucent";
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alpha 0.75;
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}
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}
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class ChexFlagOnPole : SkullColumn
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{
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Default
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{
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height 128;
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}
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}
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class ChexGasTank : Candelabra
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{
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Default
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{
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height 36;
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}
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}
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class ChexLightColumn : ShortBlueTorch
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{
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Default
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{
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height 86;
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}
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}
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class ChexMineCart : ShortRedColumn
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{
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Default
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{
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height 30;
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}
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}
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