gzdoom/wadsrc/static/zscript/statusbar
Rachael Alexanderson e2f6fa95d4 - fixed: attaching a new status bar to a player now calls 'setsizeneeded' - fixes an issue where the screen geometry is out of sync with the characteristics of the new status bar. 2018-10-20 13:22:11 -04:00
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doom_sbar.txt - fixed: SBARINFO based status bars got the wrong color for automap HUD highlights when playing Doom. 2017-05-04 11:37:36 +02:00
harm_sbar.txt - fixed: Harmony requires special scaling treatment for the fullscreen HUD's icons. 2017-05-21 21:30:46 +02:00
heretic_sbar.txt Fixed status bar chain wiggling when paused 2018-03-17 12:29:55 +02:00
hexen_sbar.txt - fixed: The health chain in Hexen wasn't drawn on the main status bar. Did some reordering to ensure it won't get skipped. 2017-04-01 13:18:19 +02:00
sbarinfowrapper.txt - fixed shader compilation. 2018-05-19 21:17:58 +02:00
statusbar.txt - fixed: attaching a new status bar to a player now calls 'setsizeneeded' - fixes an issue where the screen geometry is out of sync with the characteristics of the new status bar. 2018-10-20 13:22:11 -04:00
strife_sbar.txt - silenced a few float truncation warnings that get printed in developer mode. 2017-04-27 10:23:31 +02:00