gzdoom/src/win32/i_input.h
Christoph Oelckers 579502ab74 - merged menu branch back into trunk.
SVN r2768 (trunk)
2010-09-14 17:28:18 +00:00

172 lines
4.9 KiB
C++

/*
** i_input.h
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#ifndef __I_INPUT_H__
#define __I_INPUT_H__
#include "doomtype.h"
#include "doomdef.h"
void I_SetMouseCapture();
void I_ReleaseMouseCapture();
bool I_InitInput (void *hwnd);
void I_ShutdownInput ();
void I_PutInClipboard (const char *str);
FString I_GetFromClipboard (bool windows_has_no_selection_clipboard);
void I_GetEvent();
#ifdef USE_WINDOWS_DWORD
#include "m_joy.h"
// Don't make these definitions available to the main body of the source code.
struct tagRAWINPUT;
class FInputDevice
{
public:
virtual ~FInputDevice() = 0;
virtual bool GetDevice() = 0;
virtual void ProcessInput();
virtual bool ProcessRawInput(tagRAWINPUT *raw, int code);
virtual bool WndProcHook(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam, LRESULT *result);
};
class FMouse : public FInputDevice
{
public:
FMouse();
virtual void Grab() = 0;
virtual void Ungrab() = 0;
protected:
void PostMouseMove(int x, int y);
void WheelMoved(int axis, int wheelmove);
void PostButtonEvent(int button, bool down);
void ClearButtonState();
int WheelMove[2];
int LastX, LastY; // for m_filter
WORD ButtonState; // bit mask of current button states (1=down, 0=up)
};
class FKeyboard : public FInputDevice
{
public:
FKeyboard();
~FKeyboard();
void AllKeysUp();
protected:
BYTE KeyStates[256/8];
int CheckKey(int keynum) const
{
return KeyStates[keynum >> 3] & (1 << (keynum & 7));
}
void SetKey(int keynum, bool down)
{
if (down)
{
KeyStates[keynum >> 3] |= 1 << (keynum & 7);
}
else
{
KeyStates[keynum >> 3] &= ~(1 << (keynum & 7));
}
}
bool CheckAndSetKey(int keynum, INTBOOL down);
void PostKeyEvent(int keynum, INTBOOL down, bool foreground);
};
class NOVTABLE FJoystickCollection : public FInputDevice
{
public:
virtual void AddAxes(float axes[NUM_JOYAXIS]) = 0;
virtual void GetDevices(TArray<IJoystickConfig *> &sticks) = 0;
virtual IJoystickConfig *Rescan() = 0;
};
enum
{
INPUT_DIJoy,
INPUT_XInput,
INPUT_RawPS2,
NUM_JOYDEVICES
};
extern FJoystickCollection *JoyDevices[NUM_JOYDEVICES];
void I_StartupMouse();
void I_CheckNativeMouse(bool prefer_native);
void I_StartupKeyboard();
void I_StartupXInput();
void I_StartupDirectInputJoystick();
void I_StartupRawPS2();
bool I_IsPS2Adapter(DWORD vidpid);
// USB HID usage page numbers
#define HID_GENERIC_DESKTOP_PAGE 0x01
#define HID_SIMULATION_CONTROLS_PAGE 0x02
#define HID_VR_CONTROLS_PAGE 0x03
#define HID_SPORT_CONTROLS_PAGE 0x04
#define HID_GAME_CONTROLS_PAGE 0x05
#define HID_GENERIC_DEVICE_CONTROLS_PAGE 0x06
#define HID_KEYBOARD_PAGE 0x07
#define HID_LED_PAGE 0x08
#define HID_BUTTON_PAGE 0x09
#define HID_ORDINAL_PAGE 0x0a
#define HID_TELEPHONY_DEVICE_PAGE 0x0b
#define HID_CONSUMER_PAGE 0x0c
#define HID_DIGITIZERS_PAGE 0x0d
#define HID_UNICODE_PAGE 0x10
#define HID_ALPHANUMERIC_DISPLAY_PAGE 0x14
#define HID_MEDICAL_INSTRUMENT_PAGE 0x40
// HID Generic Desktop Page usages
#define HID_GDP_UNDEFINED 0x00
#define HID_GDP_POINTER 0x01
#define HID_GDP_MOUSE 0x02
#define HID_GDP_JOYSTICK 0x04
#define HID_GDP_GAMEPAD 0x05
#define HID_GDP_KEYBOARD 0x06
#define HID_GDP_KEYPAD 0x07
#define HID_GDP_MULTIAXIS_CONTROLLER 0x08
#endif
#endif