gzdoom/wadsrc
Christoph Oelckers deb233677e - made the menu's text input handler Unicode capable.
Also make sure that the savegame description remains readable. Unlike in-game text this can be done without double-encoding existing UTF-8.
2019-02-16 21:29:46 +01:00
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static - made the menu's text input handler Unicode capable. 2019-02-16 21:29:46 +01:00
CMakeLists.txt - missed one qzdoom reference 2017-07-20 06:45:08 -04:00