gzdoom/src/swrenderer/scene
2017-01-11 18:14:04 +01:00
..
r_3dfloors.cpp Convert r_3dfloors to a class 2017-01-04 18:54:14 +01:00
r_3dfloors.h Convert r_3dfloors to a class 2017-01-04 18:54:14 +01:00
r_bsp.cpp Convert r_particle to a class 2017-01-11 18:14:04 +01:00
r_bsp.h Detach voxel and wallsprite projection from (normal) sprite projection and move the type decision making to RenderBSP::AddSprites 2017-01-11 17:59:29 +01:00
r_portal.cpp Move remaining parts of r_things into r_visiblesprite 2017-01-11 15:41:42 +01:00
r_portal.h Move r_portal into a class 2017-01-05 04:55:26 +01:00