gzdoom/wadsrc/static/shaders/pp
2022-03-16 13:33:29 -04:00
..
bloomcombine.fp
bloomextract.fp
blur.fp
colormap.fp
depthblur.fp
exposureaverage.fp
exposurecombine.fp
exposureextract.fp
fxaa.fp
lensdistortion.fp
lineardepth.fp
present.fp - add gl_satformula == 2 - an optional 'more accurate' desaturation 2022-03-16 13:33:29 -04:00
present_checker3d.fp
present_column3d.fp
present_row3d.fp
screenquad.vp
shadowmap.fp
ssao.fp
ssaocombine.fp
tonemap.fp