gzdoom/src/rendering
2019-03-18 04:05:19 -04:00
..
2d - reworked the load/save menu to use the new console font. 2019-03-11 20:59:43 +01:00
gl - minor adjustments 2019-03-17 21:14:51 +01:00
gl_load
hwrenderer Merge remote-tracking branch 'origin/master' into vulkan2 2019-03-18 04:05:19 -04:00
polyrenderer - disable player sprite drawing on canvases for the softpoly renderer. 2019-03-09 12:17:57 +01:00
swrenderer - cleanup of savegame picture code. 2019-03-09 14:48:14 +01:00
vulkan - the material descriptor set must be bound again if the pipeline changes and the new shader uses more textures than the old one 2019-03-18 00:38:09 +01:00