gzdoom/src/menu
2021-08-10 21:08:26 +02:00
..
doommenu.cpp - use original menu spacing for skill and episode menus if all elements are patches. 2021-08-10 21:08:26 +02:00
doommenu.h - split the savegame manager into a game dependent and a reusable game indepenent part. 2020-10-16 22:57:28 +02:00
loadsavemenu.cpp - split the savegame manager into a game dependent and a reusable game indepenent part. 2020-10-16 22:57:28 +02:00
playermenu.cpp - moved base menu code to "common". 2020-06-13 23:04:10 +02:00