gzdoom/src/d_defcvars.cpp
2023-10-03 15:55:08 +02:00

167 lines
4.8 KiB
C++

//-----------------------------------------------------------------------------
// Copyright 1993-1996 id Software
// Copyright 1999-2016 Randy Heit
// Copyright 2002-2016 Christoph Oelckers
// Copyright 2019-2021 Rachael Alexanderson
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see http://www.gnu.org/licenses/
//
//
// DESCRIPTION:
// defcvars loader split from d_main.cpp
//
//-----------------------------------------------------------------------------
// HEADER FILES ------------------------------------------------------------
#include "doomdef.h"
#include "doomstat.h"
#include "gstrings.h"
#include "filesystem.h"
#include "menu.h"
#include "doommenu.h"
#include "c_console.h"
#include "d_main.h"
#include "version.h"
#include "d_defcvars.h"
void D_GrabCVarDefaults()
{
int lump, lastlump = 0;
int lumpversion, gamelastrunversion;
gamelastrunversion = atoi(LASTRUNVERSION);
while ((lump = fileSystem.FindLump("DEFCVARS", &lastlump)) != -1)
{
// don't parse from wads
if (lastlump > fileSystem.GetLastEntry(fileSystem.GetMaxIwadNum()))
{
// would rather put this in a modal of some sort, but this will have to do.
Printf(TEXTCOLOR_RED "Cannot load DEFCVARS from a wadfile!\n");
break;
}
FScanner sc(lump);
sc.MustGetString();
if (!sc.Compare("version"))
sc.ScriptError("Must declare version for defcvars! (currently: %i)", gamelastrunversion);
sc.MustGetNumber();
lumpversion = sc.Number;
if (lumpversion > gamelastrunversion)
sc.ScriptError("Unsupported version %i (%i supported)", lumpversion, gamelastrunversion);
if (lumpversion < 219)
sc.ScriptError("Version must be at least 219 (current version %i)", gamelastrunversion);
FBaseCVar* var;
FString CurrentFindCVar;
while (sc.GetString())
{
if (sc.Compare("set"))
{
sc.MustGetString();
}
CurrentFindCVar = sc.String;
if (lumpversion < 220)
{
CurrentFindCVar.ToLower();
// these two got renamed
if (CurrentFindCVar.Compare("gamma") == 0)
{
CurrentFindCVar = "vid_gamma";
}
if (CurrentFindCVar.Compare("fullscreen") == 0)
{
CurrentFindCVar = "vid_fullscreen";
}
// this was removed
if (CurrentFindCVar.Compare("cd_drive") == 0)
break;
}
if (lumpversion < 221)
{
// removed cvar
// this one doesn't matter as much, since it depended on platform-specific values,
// and is something the user should change anyhow, so, let's just throw this value
// out.
if (CurrentFindCVar.Compare("mouse_sensitivity") == 0)
break;
if (CurrentFindCVar.Compare("m_noprescale") == 0)
break;
}
bool blacklisted = false;
SHOULD_BLACKLIST(disablecrashlog)
SHOULD_BLACKLIST(gl_control_tear)
SHOULD_BLACKLIST(in_mouse)
SHOULD_BLACKLIST(joy_dinput)
SHOULD_BLACKLIST(joy_ps2raw)
SHOULD_BLACKLIST(joy_xinput)
SHOULD_BLACKLIST(k_allowfullscreentoggle)
SHOULD_BLACKLIST(k_mergekeys)
SHOULD_BLACKLIST(m_swapbuttons)
SHOULD_BLACKLIST(queryiwad_key)
SHOULD_BLACKLIST(vid_gpuswitch)
SHOULD_BLACKLIST(vr_enable_quadbuffered)
SHOULD_BLACKLIST(m_filter)
SHOULD_BLACKLIST(gl_debug)
SHOULD_BLACKLIST(vid_adapter)
SHOULD_BLACKLIST(sys_statsenabled47)
SHOULD_BLACKLIST(sys_statsenabled49)
SHOULD_BLACKLIST(anonstats_statsenabled411)
SHOULD_BLACKLIST(save_dir)
SHOULD_BLACKLIST(sys_statsport)
SHOULD_BLACKLIST(sys_statshost)
SHOULD_BLACKLIST(anonstats_port)
SHOULD_BLACKLIST(anonstats_host)
SHOULD_BLACKLIST(sentstats_hwr_done)
var = FindCVar(CurrentFindCVar.GetChars(), NULL);
if (blacklisted)
{
sc.ScriptMessage("Cannot set cvar default for blacklisted cvar '%s'", sc.String);
sc.MustGetString(); // to ignore the value of the cvar
}
else if (var != NULL)
{
if (var->GetFlags() & CVAR_ARCHIVE)
{
UCVarValue val;
sc.MustGetString();
val.String = const_cast<char*>(sc.String);
var->SetGenericRepDefault(val, CVAR_String);
}
else
{
sc.ScriptMessage("Cannot set cvar default for non-config cvar '%s'", sc.String);
sc.MustGetString(); // to ignore the value of the cvar
}
}
else
{
sc.ScriptMessage("Unknown cvar '%s' in defcvars", sc.String);
sc.MustGetString(); // to ignore the value of the cvar
}
}
}
}