gzdoom/src/thingdef
Christoph Oelckers d91f0c4090 - Added GCC headers for intptr_t to tarray.h.
- Added MF5_PAINLESS flag for projectiles that don't make the target go into
  the pain state.


SVN r1446 (trunk)
2009-02-24 21:19:10 +00:00
..
olddecorations.cpp - Fixed: The map name display on the automap was incomplete. 2009-02-23 21:55:36 +00:00
thingdef.cpp - GCC compile fix and warning removal. 2009-02-21 21:44:15 +00:00
thingdef.h - GCC compile fix and warning removal. 2009-02-21 21:44:15 +00:00
thingdef_codeptr.cpp - fixed: Parsing of color strings with 6 characters and spaces did not work. 2009-01-06 00:03:18 +00:00
thingdef_data.cpp - Added GCC headers for intptr_t to tarray.h. 2009-02-24 21:19:10 +00:00
thingdef_exp.cpp - Fixed: The save percentage for Doom's green armor was slightly too low 2008-12-07 12:11:59 +00:00
thingdef_exp.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00
thingdef_expression.cpp - fixed: Parsing of color strings with 6 characters and spaces did not work. 2009-01-06 00:03:18 +00:00
thingdef_parse.cpp - GCC compile fix and warning removal. 2009-02-21 21:44:15 +00:00
thingdef_properties.cpp - Fixed: Player names and chat macros that end with incomplete \c escapes now 2009-02-20 00:53:25 +00:00
thingdef_states.cpp - Fixed: The correct player class was not remembered when the menu had both 2008-12-27 20:18:31 +00:00
thingdef_type.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00