gzdoom/src/g_statusbar
2018-03-26 23:16:27 +02:00
..
sbar.h Adds "DI_MIRROR" flag to statusbar image drawing. Useful for rearview mirror camera textures, for example. 2018-03-24 00:29:50 +01:00
sbar_mugshot.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
sbarinfo.cpp - handle the case where SBARINFO only contains a mugshot definition and fall back to the current statusbarclass if creating an SBARINFO-based statusbar fails. 2017-05-21 12:06:22 +02:00
sbarinfo.h - added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars. 2017-05-05 19:32:37 +02:00
sbarinfo_commands.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
shared_sbar.cpp - stripped out the entire software 2D renderer and moved all 2D drawing functions to DFrameBuffer so that they cannot be used with software DSimpleCanvas anymore. 2018-03-26 23:16:27 +02:00