gzdoom/src/g_raven
2016-01-10 20:46:26 +01:00
..
a_artitele.cpp - The complete FMapThing is overkill for storing player starts, so use a new minimal structure for them. 2012-07-08 02:18:15 +00:00
a_minotaur.cpp - refactoring of R_PointToAngle2 when used to calculate direction between two actors. 2016-01-10 20:46:26 +01:00
ravenshared.h - Make APoisonCloud::DoSpecialDamage() and P_PoisonDamage() respect damage factors. 2012-06-29 04:21:31 +00:00