..
arachnotron.txt
- scriptified A_BruisAttack.
2016-10-23 17:15:24 +02:00
archvile.txt
- scriptified a_archvile.cpp.
2016-10-30 18:41:39 +01:00
bossbrain.txt
- added all missing things to enable the scriptified version of A_BrainSpit.
2016-11-18 22:12:53 +01:00
bruiser.txt
- scriptified A_BruisAttack.
2016-10-23 17:15:24 +02:00
cacodemon.txt
- scriptified A_HeadAttack, A_CyberAttack and A_Hoof.
2016-10-24 00:50:28 +02:00
cyberdemon.txt
- scriptified A_HeadAttack, A_CyberAttack and A_Hoof.
2016-10-24 00:50:28 +02:00
deadthings.txt
- converted all of Doom's actors.
2016-10-14 20:08:41 +02:00
demon.txt
- scriptified the code for the Demon and DoomImp.
2016-10-25 14:41:58 +02:00
doomammo.txt
- converted all of Doom's actors.
2016-10-14 20:08:41 +02:00
doomarmor.txt
- converted all of Doom's actors.
2016-10-14 20:08:41 +02:00
doomartifacts.txt
- converted all of Doom's actors.
2016-10-14 20:08:41 +02:00
doomdecorations.txt
- converted all of Doom's actors.
2016-10-14 20:08:41 +02:00
doomhealth.txt
- converted all of Doom's actors.
2016-10-14 20:08:41 +02:00
doomimp.txt
- scriptified the code for the Demon and DoomImp.
2016-10-25 14:41:58 +02:00
doomkeys.txt
- converted all of Doom's actors.
2016-10-14 20:08:41 +02:00
doommisc.txt
- added an accessor to the actor defaults. This might have been possible with less work using a function but that would have necessitated some type casts when using it on subclasses.
2016-11-05 17:14:16 +01:00
doomplayer.txt
- converted all of Doom's actors.
2016-10-14 20:08:41 +02:00
doomweapons.txt
- scriptified the pistol to test if struct member functions work.
2016-11-19 13:56:29 +01:00
fatso.txt
- scriptified A_Mushroom to test something a bit more complex.
2016-10-30 14:00:11 +01:00
keen.txt
- scriptified A_KeenDie.
2016-11-05 01:19:41 +01:00
lostsoul.txt
- typo in Lostsoul definition.
2016-11-07 21:30:08 +01:00
painelemental.txt
- got rid of all default parameter redundancies.
2016-10-28 00:32:52 +02:00
possessed.txt
- scriptified the functions in a_possessed.cpp and added the needed exports and constants.
2016-10-26 11:30:30 +02:00
revenant.txt
- scriptified the Revenant's code.
2016-11-07 23:16:25 +01:00
scriptedmarine.txt
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
spidermaster.txt
- scriptified a_spidermaster.cpp.
2016-10-26 17:21:25 +02:00
stealthmonsters.txt
- converted all of Doom's actors.
2016-10-14 20:08:41 +02:00
weaponfist.txt
- implemented pass-by-reference arguments - so far only for memory based variables.
2016-11-19 01:23:56 +01:00
weaponpistol.txt
- scriptified the pistol to test if struct member functions work.
2016-11-19 13:56:29 +01:00