gzdoom/src/polyrenderer
2018-06-03 18:36:37 +02:00
..
drawers - replace the old rect drawers with new ones based on render styles 2018-06-03 18:36:37 +02:00
math - Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer 2018-04-07 15:48:48 +02:00
scene Mirroring should be flipped on HUD models since the view to world space transform already inverts one axis 2018-06-03 14:20:42 +02:00
poly_all.cpp - Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer 2018-04-07 15:48:48 +02:00
poly_renderer.cpp - removed the 8x8 block drawing code from softpoly 2018-06-03 01:44:56 +02:00
poly_renderer.h - fix softpoly mirrors 2018-04-22 23:29:39 +02:00
poly_renderthread.cpp - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
poly_renderthread.h - Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer 2018-04-07 15:48:48 +02:00