gzdoom/src/common
Christoph Oelckers b082c50502 - fixed doublebind check with automap.
When no doublebinds get passed to C_DoKey it may not set the doubleclick flag.
For the automap C_DoKey gets called twice, once with the automap bindings and once with the regular bindings and doubleclicks.
2023-09-15 22:00:05 +02:00
..
2d - put DTA_Localize at the end of the enum for backwards compat with integer usage 2023-09-14 23:24:42 +02:00
audio - listsounds CCMD 2023-09-13 21:10:08 +02:00
console - fixed doublebind check with automap. 2023-09-15 22:00:05 +02:00
cutscenes use std::vector as return value for the FileReader's buffer readers. 2023-08-22 22:18:21 +02:00
engine - clear the Dehacked string table after passing it to GStrings. 2023-09-15 21:46:53 +02:00
filesystem - made all FileReader implementations 64 bit capable. 2023-09-14 21:45:38 +02:00
fonts - fixed bad virtual override in FSheetTexture. 2023-09-03 19:52:53 +02:00
menu - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
models - fixed voxel loader 2023-09-10 21:31:53 +02:00
objects Expose OF_Transient to actors as bNoSaveGame 2023-09-14 16:28:23 +02:00
platform - fixed M_GetSavegamesPath for Linux. 2023-09-14 16:31:48 +02:00
rendering - string conversion fixes 2023-09-06 00:19:36 +02:00
scripting - removed another bad assert from codegen.cpp 2023-09-15 20:51:05 +02:00
startscreen - fix Strife-style startup asset check. 2023-09-15 19:44:12 +02:00
statusbar - Backend update from Raze. 2023-02-11 12:05:45 +01:00
textures - fixed bad virtual override in FSheetTexture. 2023-09-03 19:52:53 +02:00
thirdparty CMakeLists upgrade to 3.16 and cleanup 2023-08-14 19:30:50 +02:00
utility - made all FileReader implementations 64 bit capable. 2023-09-14 21:45:38 +02:00