gzdoom/wadsrc/static/zscript/actors
2024-01-21 12:13:42 -05:00
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chex Add GFF_NOEXTCHANGE to Phasing Zorcher flash 2022-11-01 16:46:19 +01:00
doom fix max health for Doom's health bonus with Dehacked modifications present. 2023-12-20 00:11:09 +01:00
heretic - fix ammo consumption of powered up Phoenix Rod. 2023-09-14 22:32:20 +02:00
hexen Virtualized returns for SpecialMissileHit/SpecialBounceHit 2023-12-17 13:20:08 +01:00
inventory Add Actor.HasReceived 2024-01-04 14:33:06 -05:00
player Changed all of the isometric functionality to mapinfo and playerinfo variables. Retained function of most of the CVars. 2024-01-21 12:13:42 -05:00
raven - fix arti teleport and arti teleother not respecting useplayerstartz mapflag 2022-08-26 04:11:29 -04:00
shared Disable coronas for now 2022-10-19 22:52:27 +02:00
strife Fix vanilla weapon functions passing ammo count to DepleteAmmo 2023-12-10 07:19:21 +01:00
actions.zs Added A_SpriteOffset. (#895) 2020-08-27 12:43:09 -04:00
actor.zs Add action versions of the animation/model methods 2024-01-16 10:27:08 -05:00
attacks.zs Added (XF/RADF)_CIRCULAR. 2023-08-02 00:37:58 -04:00
checks.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
interaction.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
inventory_util.zs - added Get/SetAmmoCapacity ZScript functions 2022-04-29 00:12:51 +02:00
mbf21.zs - silence some warnings. 2022-02-14 20:05:42 +01:00
morph.zs Changed Pre/Post(Un)Morph to take the other actor and a boolean indicating direction. 2020-03-08 15:29:09 +01:00