gzdoom/wadsrc/static/zscript/strife
Christoph Oelckers d2ce78fae7 - changed the return value of PickupMessage to an FString so that it can interface with scripts.
- use standard convention of prefacing localizable strings with "$" for C_MidPrint.
2016-11-28 16:19:01 +01:00
..
acolyte.txt - scriptified a_alienspectres.cpp. 2016-11-28 11:52:03 +01:00
alienspectres.txt - changed the return value of PickupMessage to an FString so that it can interface with scripts. 2016-11-28 16:19:01 +01:00
beggars.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
coin.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
crusader.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
entityboss.txt - scriptified a_entityboss.cpp. 2016-11-28 13:11:27 +01:00
inquisitor.txt - scriptified Reaver and Templar. 2016-11-28 15:51:07 +01:00
loremaster.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
macil.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
merchants.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
oracle.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
peasants.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
programmer.txt - scriptified a_spectral.cpp. 2016-11-28 12:55:33 +01:00
questitems.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
ratbuddy.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
reaver.txt - scriptified Reaver and Templar. 2016-11-28 15:51:07 +01:00
rebels.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
sentinel.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
sigil.txt - scriptified Reaver and Templar. 2016-11-28 15:51:07 +01:00
spectral.txt - scriptified a_spectral.cpp. 2016-11-28 12:55:33 +01:00
stalker.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
strifeammo.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
strifearmor.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
strifebishop.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
strifehumanoid.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
strifeitems.txt - fixed checks in Powerup.Type property to properly deal with the differences between DECORATE and ZScript. 2016-11-07 11:53:49 +01:00
strifekeys.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
strifeplayer.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
strifestuff.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00
strifeweapons.txt - renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs. 2016-11-21 13:04:27 +01:00
templar.txt - scriptified Reaver and Templar. 2016-11-28 15:51:07 +01:00
thingstoblowup.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
zombie.txt - converted all Strife actors. 2016-10-18 23:05:58 +02:00