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Level can be unset if sound sequence destruction happens after saved game loading failure https://forum.zdoom.org/viewtopic.php?t=72551 |
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s_advsound.cpp | ||
s_doomsound.cpp | ||
s_doomsound.h | ||
s_sndseq.cpp | ||
s_sndseq.h | ||
s_sound.h |