mirror of
https://github.com/ZDoom/gzdoom.git
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cf11cbdb30
SVN r4 (trunk)
196 lines
4.3 KiB
C++
196 lines
4.3 KiB
C++
/*
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** s_playlist.cpp
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** Implementation of the FPlayList class. Handles m3u playlist parsing
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2005 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include <stdlib.h>
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#include "cmdlib.h"
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#include "s_playlist.h"
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#include "templates.h"
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FPlayList::FPlayList (const char *path)
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{
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Songs = NULL;
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SongList = NULL;
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ChangeList (path);
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}
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FPlayList::~FPlayList ()
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{
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if (Songs) delete[] Songs;
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if (SongList) delete[] SongList;
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}
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bool FPlayList::ChangeList (const char *path)
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{
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char linebuff[256];
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size_t songlengths;
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int songcount;
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FILE *file;
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if (Songs)
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{
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delete[] Songs;
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Songs = NULL;
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}
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if (SongList)
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{
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delete[] SongList;
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SongList = NULL;
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}
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Position = 0;
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NumSongs = 0;
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if ( (file = fopen (path, "r")) == NULL)
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return false;
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songlengths = 0;
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songcount = 0;
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while (NextLine (file, linebuff, sizeof(linebuff)))
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{
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songcount++;
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songlengths += strlen (linebuff) + 1;
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}
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rewind (file);
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if (songcount > 0)
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{
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Songs = new char *[songcount];
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SongList = new char[songlengths];
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NumSongs = songcount;
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songlengths = 0;
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for (songcount = 0; songcount < NumSongs &&
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NextLine (file, linebuff, sizeof(linebuff)); songcount++)
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{
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size_t len = strlen (linebuff) + 1;
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memcpy (SongList + songlengths, linebuff, len);
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Songs[songcount] = SongList + songlengths;
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songlengths += len;
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}
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NumSongs = songcount;
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}
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fclose (file);
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return NumSongs > 0;
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}
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bool FPlayList::NextLine (FILE *file, char *buffer, int n)
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{
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char *skipper;
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do
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{
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if (NULL == fgets (buffer, n, file))
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return false;
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for (skipper = buffer; *skipper <= ' '; skipper++)
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;
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} while (*skipper == '#' || *skipper == 0);
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if (skipper > buffer)
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memmove (buffer, skipper, strlen (skipper)+1);
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if (buffer[strlen (buffer)-1] == '\n')
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buffer[strlen (buffer)-1] = 0;
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FixPathSeperator (buffer);
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return true;
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}
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// Shuffles the playlist and resets the position to the start
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void FPlayList::Shuffle ()
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{
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int i;
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for (i = 0; i < NumSongs; ++i)
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{
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swap (Songs[i], Songs[(rand() % (NumSongs - i)) + i]);
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}
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Position = 0;
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}
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int FPlayList::GetNumSongs () const
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{
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return NumSongs;
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}
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int FPlayList::SetPosition (int position)
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{
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if ((unsigned)position >= (unsigned)NumSongs)
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{
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Position = 0;
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}
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else
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{
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Position = position;
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}
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return Position;
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}
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int FPlayList::GetPosition () const
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{
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return Position;
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}
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int FPlayList::Advance ()
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{
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if (++Position >= NumSongs)
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{
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Position = 0;
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}
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return Position;
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}
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int FPlayList::Backup ()
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{
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if (--Position < 0)
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{
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Position = NumSongs - 1;
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}
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return Position;
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}
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const char *FPlayList::GetSong (int position) const
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{
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if ((unsigned)position >= (unsigned)NumSongs)
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return NULL;
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return Songs[position];
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}
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