gzdoom/src/gl/dynlights
Christoph Oelckers 5f838d52b9 - some cleanup on the OpenGL interface and its flags.
Most importantly, the separate command line options for switching on the legacy buffer handling have been removed.
There's really no need for them anymore, because unlike in earlier versions many of the implementation differences no longer exist - with the exception of where the light and vertex buffer contents are generated.
For testing this, -glversion 3 is sufficient.
2018-10-20 12:55:25 +02:00
..
gl_lightbuffer.cpp - some cleanup on the OpenGL interface and its flags. 2018-10-20 12:55:25 +02:00
gl_lightbuffer.h - some cleanup on the OpenGL interface and its flags. 2018-10-20 12:55:25 +02:00
gl_shadowmap.cpp - fixed some includes which did not cause VC++ to error out. 2018-06-13 23:32:43 +02:00
gl_shadowmap.h - moved gl_spritelight out of gl/. This required a few more changes: 2018-04-29 11:00:34 +02:00