gzdoom/src/common
Christoph Oelckers ce99cda019 - fixed compilation on non-Windows.
In this header we must explicitly use the std:: namespace for min/max.
2021-10-30 11:38:20 +02:00
..
2d - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
audio - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
console - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
engine - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
filesystem - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
fonts - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
menu - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
models - Backend update from Raze. 2021-10-30 09:29:21 +02:00
objects - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
platform - fixed compilation on non-Windows. 2021-10-30 11:38:20 +02:00
rendering - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
scripting - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
statusbar - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
textures - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
thirdparty - Backend update from Raze. 2021-07-11 09:53:01 +02:00
utility - removed most templates.h includes. 2021-10-30 10:49:12 +02:00