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zdoom
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gzdoom
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ce50b0e46b
gzdoom
/
wadsrc
/
static
/
shaders
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Christoph Oelckers
ce50b0e46b
- read sampler bindings from the shader instead of tagging along a large amount of support data.
...
Works for most shaders, except SSAO.
2018-06-13 17:44:49 +02:00
..
glsl
- read sampler bindings from the shader instead of tagging along a large amount of support data.
2018-06-13 17:44:49 +02:00
swgl
- implemented shader support for rendering the SW renderer canvas with legacy OpenGL.
2018-04-08 13:05:20 +02:00