gzdoom/game-music-emu/gme/Kss_Emu.cpp
Randy Heit a8de4fc2da - Fixed compilation of i_keyboard.cpp with MinGW, because w32api still doesn't have
everything that was new for XP.
- Swapped snes_spc out for the full Game Music Emu library.

SVN r1631 (trunk)
2009-06-03 03:05:02 +00:00

416 lines
9.6 KiB
C++

// Game_Music_Emu 0.5.2. http://www.slack.net/~ant/
#include "Kss_Emu.h"
#include "blargg_endian.h"
#include <string.h>
/* Copyright (C) 2006 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#include "blargg_source.h"
long const clock_rate = 3579545;
int const osc_count = Ay_Apu::osc_count + Scc_Apu::osc_count;
Kss_Emu::Kss_Emu()
{
sn = 0;
set_type( gme_kss_type );
set_silence_lookahead( 6 );
static const char* const names [osc_count] = {
"Square 1", "Square 2", "Square 3",
"Wave 1", "Wave 2", "Wave 3", "Wave 4", "Wave 5"
};
set_voice_names( names );
static int const types [osc_count] = {
wave_type | 0, wave_type | 1, wave_type | 2,
wave_type | 3, wave_type | 4, wave_type | 5, wave_type | 6, wave_type | 7
};
set_voice_types( types );
memset( unmapped_read, 0xFF, sizeof unmapped_read );
}
Kss_Emu::~Kss_Emu() { unload(); }
void Kss_Emu::unload()
{
delete sn;
sn = 0;
Classic_Emu::unload();
}
// Track info
static void copy_kss_fields( Kss_Emu::header_t const& h, track_info_t* out )
{
const char* system = "MSX";
if ( h.device_flags & 0x02 )
{
system = "Sega Master System";
if ( h.device_flags & 0x04 )
system = "Game Gear";
}
Gme_File::copy_field_( out->system, system );
}
blargg_err_t Kss_Emu::track_info_( track_info_t* out, int ) const
{
copy_kss_fields( header_, out );
return 0;
}
static blargg_err_t check_kss_header( void const* header )
{
if ( memcmp( header, "KSCC", 4 ) && memcmp( header, "KSSX", 4 ) )
return gme_wrong_file_type;
return 0;
}
struct Kss_File : Gme_Info_
{
Kss_Emu::header_t header_;
Kss_File() { set_type( gme_kss_type ); }
blargg_err_t load_( Data_Reader& in )
{
blargg_err_t err = in.read( &header_, Kss_Emu::header_size );
if ( err )
return (err == in.eof_error ? gme_wrong_file_type : err);
return check_kss_header( &header_ );
}
blargg_err_t track_info_( track_info_t* out, int ) const
{
copy_kss_fields( header_, out );
return 0;
}
};
static Music_Emu* new_kss_emu () { return BLARGG_NEW Kss_Emu ; }
static Music_Emu* new_kss_file() { return BLARGG_NEW Kss_File; }
static gme_type_t_ const gme_kss_type_ = { "MSX", 256, &new_kss_emu, &new_kss_file, "KSS", 0x03 };
gme_type_t const gme_kss_type = &gme_kss_type_;
// Setup
void Kss_Emu::update_gain()
{
double g = gain() * 1.4;
if ( scc_accessed )
g *= 1.5;
ay.volume( g );
scc.volume( g );
if ( sn )
sn->volume( g );
}
blargg_err_t Kss_Emu::load_( Data_Reader& in )
{
memset( &header_, 0, sizeof header_ );
assert( offsetof (header_t,device_flags) == header_size - 1 );
assert( offsetof (ext_header_t,msx_audio_vol) == ext_header_size - 1 );
RETURN_ERR( rom.load( in, header_size, STATIC_CAST(header_t*,&header_), 0 ) );
RETURN_ERR( check_kss_header( header_.tag ) );
if ( header_.tag [3] == 'C' )
{
if ( header_.extra_header )
{
header_.extra_header = 0;
set_warning( "Unknown data in header" );
}
if ( header_.device_flags & ~0x0F )
{
header_.device_flags &= 0x0F;
set_warning( "Unknown data in header" );
}
}
else
{
ext_header_t& ext = header_;
memcpy( &ext, rom.begin(), min( (int) ext_header_size, (int) header_.extra_header ) );
if ( header_.extra_header > 0x10 )
set_warning( "Unknown data in header" );
}
if ( header_.device_flags & 0x09 )
set_warning( "FM sound not supported" );
scc_enabled = 0xC000;
if ( header_.device_flags & 0x04 )
scc_enabled = 0;
if ( header_.device_flags & 0x02 && !sn )
CHECK_ALLOC( sn = BLARGG_NEW( Sms_Apu ) );
set_voice_count( osc_count );
return setup_buffer( ::clock_rate );
}
void Kss_Emu::update_eq( blip_eq_t const& eq )
{
ay.treble_eq( eq );
scc.treble_eq( eq );
if ( sn )
sn->treble_eq( eq );
}
void Kss_Emu::set_voice( int i, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right )
{
int i2 = i - ay.osc_count;
if ( i2 >= 0 )
scc.osc_output( i2, center );
else
ay.osc_output( i, center );
if ( sn && i < sn->osc_count )
sn->osc_output( i, center, left, right );
}
// Emulation
void Kss_Emu::set_tempo_( double t )
{
blip_time_t period =
(header_.device_flags & 0x40 ? ::clock_rate / 50 : ::clock_rate / 60);
play_period = blip_time_t (period / t);
}
blargg_err_t Kss_Emu::start_track_( int track )
{
RETURN_ERR( Classic_Emu::start_track_( track ) );
memset( ram, 0xC9, 0x4000 );
memset( ram + 0x4000, 0, sizeof ram - 0x4000 );
// copy driver code to lo RAM
static byte const bios [] = {
0xD3, 0xA0, 0xF5, 0x7B, 0xD3, 0xA1, 0xF1, 0xC9, // $0001: WRTPSG
0xD3, 0xA0, 0xDB, 0xA2, 0xC9 // $0009: RDPSG
};
static byte const vectors [] = {
0xC3, 0x01, 0x00, // $0093: WRTPSG vector
0xC3, 0x09, 0x00, // $0096: RDPSG vector
};
memcpy( ram + 0x01, bios, sizeof bios );
memcpy( ram + 0x93, vectors, sizeof vectors );
// copy non-banked data into RAM
unsigned load_addr = get_le16( header_.load_addr );
long orig_load_size = get_le16( header_.load_size );
long load_size = min( orig_load_size, rom.file_size() );
load_size = min( load_size, long (mem_size - load_addr) );
if ( load_size != orig_load_size )
set_warning( "Excessive data size" );
memcpy( ram + load_addr, rom.begin() + header_.extra_header, load_size );
rom.set_addr( -load_size - header_.extra_header );
// check available bank data
blargg_long const bank_size = this->bank_size();
int max_banks = (rom.file_size() - load_size + bank_size - 1) / bank_size;
bank_count = header_.bank_mode & 0x7F;
if ( bank_count > max_banks )
{
bank_count = max_banks;
set_warning( "Bank data missing" );
}
//dprintf( "load_size : $%X\n", load_size );
//dprintf( "bank_size : $%X\n", bank_size );
//dprintf( "bank_count: %d (%d claimed)\n", bank_count, header_.bank_mode & 0x7F );
ram [idle_addr] = 0xFF;
cpu::reset( unmapped_write, unmapped_read );
cpu::map_mem( 0, mem_size, ram, ram );
ay.reset();
scc.reset();
if ( sn )
sn->reset();
r.sp = 0xF380;
ram [--r.sp] = idle_addr >> 8;
ram [--r.sp] = idle_addr & 0xFF;
r.b.a = track;
r.pc = get_le16( header_.init_addr );
next_play = play_period;
scc_accessed = false;
gain_updated = false;
update_gain();
ay_latch = 0;
return 0;
}
void Kss_Emu::set_bank( int logical, int physical )
{
unsigned const bank_size = this->bank_size();
unsigned addr = 0x8000;
if ( logical && bank_size == 8 * 1024 )
addr = 0xA000;
physical -= header_.first_bank;
if ( (unsigned) physical >= (unsigned) bank_count )
{
byte* data = ram + addr;
cpu::map_mem( addr, bank_size, data, data );
}
else
{
long phys = physical * (blargg_long) bank_size;
for ( unsigned offset = 0; offset < bank_size; offset += page_size )
cpu::map_mem( addr + offset, page_size,
unmapped_write, rom.at_addr( phys + offset ) );
}
}
void Kss_Emu::cpu_write( unsigned addr, int data )
{
data &= 0xFF;
switch ( addr )
{
case 0x9000:
set_bank( 0, data );
return;
case 0xB000:
set_bank( 1, data );
return;
}
int scc_addr = (addr & 0xDFFF) ^ 0x9800;
if ( scc_addr < scc.reg_count )
{
scc_accessed = true;
scc.write( time(), scc_addr, data );
return;
}
dprintf( "LD ($%04X),$%02X\n", addr, data );
}
void kss_cpu_write( Kss_Cpu* cpu, unsigned addr, int data )
{
*cpu->write( addr ) = data;
if ( (addr & STATIC_CAST(Kss_Emu&,*cpu).scc_enabled) == 0x8000 )
STATIC_CAST(Kss_Emu&,*cpu).cpu_write( addr, data );
}
void kss_cpu_out( Kss_Cpu* cpu, cpu_time_t time, unsigned addr, int data )
{
data &= 0xFF;
Kss_Emu& emu = STATIC_CAST(Kss_Emu&,*cpu);
switch ( addr & 0xFF )
{
case 0xA0:
emu.ay_latch = data & 0x0F;
return;
case 0xA1:
GME_APU_HOOK( &emu, emu.ay_latch, data );
emu.ay.write( time, emu.ay_latch, data );
return;
case 0x06:
if ( emu.sn && (emu.header_.device_flags & 0x04) )
{
emu.sn->write_ggstereo( time, data );
return;
}
break;
case 0x7E:
case 0x7F:
if ( emu.sn )
{
GME_APU_HOOK( &emu, 16, data );
emu.sn->write_data( time, data );
return;
}
break;
case 0xFE:
emu.set_bank( 0, data );
return;
#ifndef NDEBUG
case 0xF1: // FM data
if ( data )
break; // trap non-zero data
case 0xF0: // FM addr
case 0xA8: // PPI
return;
#endif
}
dprintf( "OUT $%04X,$%02X\n", addr, data );
}
int kss_cpu_in( Kss_Cpu*, cpu_time_t, unsigned addr )
{
//Kss_Emu& emu = STATIC_CAST(Kss_Emu&,*cpu);
//switch ( addr & 0xFF )
//{
//}
dprintf( "IN $%04X\n", addr );
return 0;
}
// Emulation
blargg_err_t Kss_Emu::run_clocks( blip_time_t& duration, int )
{
while ( time() < duration )
{
blip_time_t end = min( duration, next_play );
cpu::run( min( duration, next_play ) );
if ( r.pc == idle_addr )
set_time( end );
if ( time() >= next_play )
{
next_play += play_period;
if ( r.pc == idle_addr )
{
if ( !gain_updated )
{
gain_updated = true;
if ( scc_accessed )
update_gain();
}
ram [--r.sp] = idle_addr >> 8;
ram [--r.sp] = idle_addr & 0xFF;
r.pc = get_le16( header_.play_addr );
GME_FRAME_HOOK( this );
}
}
}
duration = time();
next_play -= duration;
check( next_play >= 0 );
adjust_time( -duration );
ay.end_frame( duration );
scc.end_frame( duration );
if ( sn )
sn->end_frame( duration );
return 0;
}