mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-18 02:12:00 +00:00
311 lines
12 KiB
CMake
311 lines
12 KiB
CMake
cmake_minimum_required( VERSION 2.8.7 )
|
|
project(ZDoom)
|
|
|
|
if( COMMAND cmake_policy )
|
|
if( POLICY CMP0011 )
|
|
cmake_policy( SET CMP0011 NEW )
|
|
endif()
|
|
if( POLICY CMP0054 )
|
|
cmake_policy( SET CMP0054 NEW )
|
|
endif()
|
|
endif()
|
|
|
|
list( APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR} )
|
|
include( CreateLaunchers )
|
|
include( FindPackageHandleStandardArgs )
|
|
|
|
# Produce a warning if XP support will be missing.
|
|
if( MSVC14 AND NOT CMAKE_GENERATOR_TOOLSET STREQUAL "v140_xp" )
|
|
message( WARNING "This project supports Windows XP (including XP x64), but you must set the optional toolset to v140_xp manually to have it in your build! Use -T \"v140_xp\" from the command prompt." )
|
|
endif()
|
|
|
|
# Support cross compiling
|
|
option( FORCE_CROSSCOMPILE "Turn on cross compiling." NO )
|
|
if( FORCE_CROSSCOMPILE )
|
|
set( CMAKE_CROSSCOMPILING TRUE )
|
|
endif()
|
|
|
|
if(CMAKE_CROSSCOMPILING)
|
|
set(IMPORT_EXECUTABLES "IMPORTFILE-NOTFOUND" CACHE FILEPATH "Export file from native build.")
|
|
include(${IMPORT_EXECUTABLES})
|
|
endif()
|
|
|
|
# Recursive function to place PK3 archive source files into a hierarchy of source file in the IDE
|
|
function( assort_pk3_source_folder FOLDER_NAME PK3_DIR )
|
|
# Assort source files into folders in the IDE
|
|
file(GLOB PK3_SRCS ${PK3_DIR}/*) # Create list of all files in this folder
|
|
foreach(PK3_SRC ${PK3_SRCS})
|
|
# If there are subfolders, recurse into them
|
|
if(IS_DIRECTORY ${PK3_SRC})
|
|
get_filename_component(DIRNAME ${PK3_SRC} NAME)
|
|
# Exclude folder from list of source files
|
|
list(REMOVE_ITEM PK3_SRCS ${PK3_SRC})
|
|
# Recurse deeper into the filesystem folder tree
|
|
assort_pk3_source_folder( ${FOLDER_NAME}\\${DIRNAME} ${PK3_SRC} )
|
|
endif()
|
|
# Assign IDE group for current top-level source files
|
|
source_group(${FOLDER_NAME} FILES ${PK3_SRCS})
|
|
endforeach()
|
|
endfunction()
|
|
|
|
# Simplify pk3 building, add_pk3(filename srcdirectory)
|
|
function( add_pk3 PK3_NAME PK3_DIR )
|
|
# message(STATUS "Creating build rule for PK3 ${PK3_NAME} ${PK3_DIR}")
|
|
# Generate target name. Just use "pk3" for main pk3 target.
|
|
string( REPLACE "." "_" PK3_TARGET ${PK3_NAME} )
|
|
if( ${PK3_TARGET} STREQUAL "zdoom_pk3" )
|
|
set( PK3_TARGET "pk3" )
|
|
endif()
|
|
|
|
if( NOT ZDOOM_OUTPUT_OLDSTYLE )
|
|
add_custom_command( OUTPUT ${ZDOOM_OUTPUT_DIR}/${PK3_NAME}
|
|
COMMAND zipdir -udf ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} ${PK3_DIR}
|
|
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} $<TARGET_FILE_DIR:zdoom>/${PK3_NAME}
|
|
DEPENDS zipdir )
|
|
else()
|
|
add_custom_command( OUTPUT ${ZDOOM_OUTPUT_DIR}/${PK3_NAME}
|
|
COMMAND zipdir -udf ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} ${PK3_DIR}
|
|
DEPENDS zipdir )
|
|
endif()
|
|
# Create a list of source files for this PK3, for use in the IDE
|
|
# Phase 1: Create a list of all source files for this PK3 archive, except
|
|
# for a couple of strife image file names that confuse CMake.
|
|
file(GLOB_RECURSE PK3_SRCS ${PK3_DIR}/*)
|
|
# Exclude from the source list some gzdoom .png files with brackets in the
|
|
# file names here, because they confuse CMake.
|
|
# This only affects the list of source files shown in the IDE.
|
|
# It does not actually remove the files from the PK3 archive.
|
|
# First replace that toxic bracket character with something we can handle
|
|
string(REPLACE "[" confusing_bracket PK3_SRCS "${PK3_SRCS}")
|
|
string(REPLACE "]" confusing_bracket PK3_SRCS "${PK3_SRCS}")
|
|
foreach(PK3_SRC ${PK3_SRCS}) # All source files at all levels
|
|
# Exclude those quarantined source file source file names that once had a bracket
|
|
if(${PK3_SRC} MATCHES confusing_bracket)
|
|
# message(STATUS "Ignoring PK3 file name containing brackets "${PK3_SRC})
|
|
list(REMOVE_ITEM PK3_SRCS ${PK3_SRC})
|
|
endif()
|
|
endforeach()
|
|
# Phase 2: Create the PK3 build rule, including the source file list for the IDE
|
|
# Touch the zipdir executable here so that the pk3s are forced to
|
|
# rebuild each time since their dependency has "changed."
|
|
add_custom_target( ${PK3_TARGET} ALL
|
|
COMMAND ${CMAKE_COMMAND} -E touch $<TARGET_FILE:zipdir>
|
|
DEPENDS ${ZDOOM_OUTPUT_DIR}/${PK3_NAME}
|
|
SOURCES ${PK3_SRCS})
|
|
# Phase 3: Assign source files to a nice folder structure in the IDE
|
|
assort_pk3_source_folder("Source Files" ${PK3_DIR})
|
|
endfunction()
|
|
|
|
# Macro for building libraries without debugging information
|
|
macro( make_release_only )
|
|
set( CMAKE_C_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_RELEASE} )
|
|
set( CMAKE_C_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELEASE} )
|
|
string( REPLACE "/MT " "/MTd " CMAKE_C_FLAGS_DEBUG ${CMAKE_C_FLAGS_RELEASE} )
|
|
set( CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_RELEASE} )
|
|
set( CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELEASE} )
|
|
string( REPLACE "/MT " "/MTd " CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_RELEASE} )
|
|
endmacro()
|
|
|
|
IF( NOT CMAKE_BUILD_TYPE )
|
|
SET( CMAKE_BUILD_TYPE Debug CACHE STRING
|
|
"Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel."
|
|
FORCE )
|
|
ENDIF()
|
|
|
|
set( ZDOOM_OUTPUT_DIR ${CMAKE_BINARY_DIR} CACHE PATH "Directory where zdoom.pk3 and the executable will be created." )
|
|
set( ZDOOM_EXE_NAME "zdoom" CACHE FILEPATH "Name of the executable to create." )
|
|
if( MSVC )
|
|
# Allow the user to use ZDOOM_OUTPUT_DIR as a single release point.
|
|
# Use zdoom, zdoomd, zdoom64, and zdoomd64 for the binary names
|
|
option( ZDOOM_OUTPUT_OLDSTYLE "Don't use Release/Debug directories." OFF )
|
|
else()
|
|
set( ZDOOM_OUTPUT_OLDSTYLE OFF )
|
|
endif()
|
|
|
|
# Replacement variables for a possible long list of C/C++ compilers compatible with GCC
|
|
if( "${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" )
|
|
set( ZD_CMAKE_COMPILER_IS_GNUC_COMPATIBLE TRUE )
|
|
else()
|
|
set( ZD_CMAKE_COMPILER_IS_GNUC_COMPATIBLE FALSE )
|
|
endif()
|
|
|
|
if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
|
|
set( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE TRUE )
|
|
else()
|
|
set( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE FALSE )
|
|
endif()
|
|
|
|
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
set( PROFILE 0 CACHE BOOL "Enable profiling with gprof for Debug and RelWithDebInfo build types." )
|
|
endif()
|
|
|
|
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}")
|
|
|
|
option( NO_FMOD "Disable FMODEx sound support" OFF )
|
|
option( NO_OPENAL "Disable OpenAL sound support" OFF )
|
|
|
|
find_package( BZip2 )
|
|
find_package( JPEG )
|
|
find_package( ZLIB )
|
|
# GME
|
|
find_path( GME_INCLUDE_DIR gme/gme.h )
|
|
find_library( GME_LIBRARIES gme )
|
|
mark_as_advanced( GME_INCLUDE_DIR GME_LIBRARIES )
|
|
FIND_PACKAGE_HANDLE_STANDARD_ARGS( GME
|
|
REQUIRED_VARS GME_LIBRARIES GME_INCLUDE_DIR
|
|
)
|
|
|
|
if( MSVC )
|
|
# Eliminate unreferenced functions and data
|
|
# Perform identical COMDAT folding
|
|
set( REL_LINKER_FLAGS "/opt:ref /opt:icf /nodefaultlib:msvcrt /TSAWARE /LARGEADDRESSAWARE" )
|
|
|
|
# String pooling
|
|
# Function-level linking
|
|
# Disable run-time type information
|
|
set( ALL_C_FLAGS "/GF /Gy /GR-" )
|
|
|
|
if( CMAKE_SIZEOF_VOID_P MATCHES "4")
|
|
# SSE2 option (to allow x87 in 32 bit and disallow extended feature sets which have not yet been checked for precision)
|
|
option (ZDOOM_USE_SSE2 "Use SSE2 instruction set")
|
|
if (ZDOOM_USE_SSE2)
|
|
set( ALL_C_FLAGS "${ALL_C_FLAGS} /arch:SSE2")
|
|
else ()
|
|
if (MSVC_VERSION GREATER 1699)
|
|
# On Visual C++ 2012 and later SSE2 is the default, so we need to switch it off explicitly
|
|
set( ALL_C_FLAGS "${ALL_C_FLAGS} /arch:IA32")
|
|
endif ()
|
|
endif ()
|
|
else()
|
|
set( ALL_C_FLAGS "${ALL_C_FLAGS} /arch:SSE2")
|
|
endif()
|
|
|
|
# Avoid CRT DLL dependancies in release builds, optionally generate assembly output for checking crash locations.
|
|
option( ZDOOM_GENERATE_ASM "Generate assembly output." OFF )
|
|
if( ZDOOM_GENERATE_ASM )
|
|
set( REL_C_FLAGS "/MT /Oy /Oi /FAcs" )
|
|
else()
|
|
set( REL_C_FLAGS "/MT /Oy /Oi" )
|
|
endif()
|
|
|
|
|
|
# Debug allocations in debug builds
|
|
set( DEB_C_FLAGS "/D _CRTDBG_MAP_ALLOC /MTd" )
|
|
|
|
# Disable warnings for unsecure CRT functions from VC8+
|
|
if( MSVC_VERSION GREATER 1399 )
|
|
set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4996" )
|
|
endif()
|
|
|
|
# The CMake configurations set /GR and /MD by default, which conflict with our settings.
|
|
string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE} )
|
|
string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_MINSIZEREL} )
|
|
string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO} )
|
|
string(REPLACE "/MDd " " " CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG} )
|
|
string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE} )
|
|
string(REPLACE "/MD " " " CMAKE_C_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_MINSIZEREL} )
|
|
string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELWITHDEBINFO} )
|
|
string(REPLACE "/MDd " " " CMAKE_C_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG} )
|
|
string(REPLACE " /GR" " " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} )
|
|
else()
|
|
set( REL_LINKER_FLAGS "" )
|
|
set( ALL_C_FLAGS "-ffp-contract=off" )
|
|
set( REL_C_FLAGS "" )
|
|
set( DEB_C_FLAGS "" )
|
|
|
|
# If we're compiling with a custom GCC on the Mac (which we know since g++-4.2 doesn't support C++11) statically link libgcc.
|
|
if( APPLE AND "${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" )
|
|
set( ALL_C_FLAGS "-static-libgcc" )
|
|
endif()
|
|
endif()
|
|
|
|
set( CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${REL_LINKER_FLAGS}" )
|
|
set( CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} ${REL_LINKER_FLAGS}" )
|
|
set( CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} ${REL_LINKER_FLAGS}" )
|
|
|
|
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ALL_C_FLAGS}" )
|
|
set( CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${REL_C_FLAGS}" )
|
|
set( CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" )
|
|
set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" )
|
|
set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
|
|
|
|
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ALL_C_FLAGS}" )
|
|
set( CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${REL_C_FLAGS}" )
|
|
set( CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" )
|
|
set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" )
|
|
set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
|
|
|
|
option(FORCE_INTERNAL_ZLIB "Use internal zlib")
|
|
option(FORCE_INTERNAL_JPEG "Use internal jpeg")
|
|
option(FORCE_INTERNAL_BZIP2 "Use internal bzip2")
|
|
option(FORCE_INTERNAL_GME "Use internal gme")
|
|
|
|
# Fast math flags, required by some subprojects
|
|
set( ZD_FASTMATH_FLAG "" )
|
|
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
set( ZD_FASTMATH_FLAG "-ffast-math -ffp-contract=fast" )
|
|
elseif( MSVC )
|
|
set( ZD_FASTMATH_FLAG "/fp:fast" )
|
|
endif()
|
|
|
|
if( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB )
|
|
message( STATUS "Using system zlib, includes found at ${ZLIB_INCLUDE_DIR}" )
|
|
else()
|
|
message( STATUS "Using internal zlib" )
|
|
add_subdirectory( zlib )
|
|
set( ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/zlib )
|
|
set( ZLIB_LIBRARIES z )
|
|
set( ZLIB_LIBRARY z )
|
|
endif()
|
|
|
|
if( JPEG_FOUND AND NOT FORCE_INTERNAL_JPEG )
|
|
message( STATUS "Using system jpeg library, includes found at ${JPEG_INCLUDE_DIR}" )
|
|
else()
|
|
message( STATUS "Using internal jpeg library" )
|
|
add_subdirectory( jpeg-6b )
|
|
set( JPEG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/jpeg-6b )
|
|
set( JPEG_LIBRARIES jpeg )
|
|
set( JPEG_LIBRARY jpeg )
|
|
endif()
|
|
|
|
if( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 )
|
|
message( STATUS "Using system bzip2 library, includes found at ${BZIP2_INCLUDE_DIR}" )
|
|
else()
|
|
message( STATUS "Using internal bzip2 library" )
|
|
add_subdirectory( bzip2 )
|
|
set( BZIP2_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/bzip2" )
|
|
set( BZIP2_LIBRARIES bz2 )
|
|
set( BZIP2_LIBRARY bz2 )
|
|
endif()
|
|
|
|
if( GME_FOUND AND NOT FORCE_INTERNAL_GME )
|
|
message( STATUS "Using system gme library, includes found at ${GME_INCLUDE_DIR}" )
|
|
else()
|
|
message( STATUS "Using internal gme library" )
|
|
add_subdirectory( game-music-emu )
|
|
set( GME_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/game-music-emu" )
|
|
set( GME_LIBRARIES gme )
|
|
endif()
|
|
|
|
set( LZMA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/lzma/C" )
|
|
|
|
if( NOT CMAKE_CROSSCOMPILING )
|
|
if( NOT CROSS_EXPORTS )
|
|
set( CROSS_EXPORTS "" )
|
|
endif()
|
|
endif()
|
|
|
|
add_subdirectory( lzma )
|
|
add_subdirectory( tools )
|
|
add_subdirectory( dumb )
|
|
add_subdirectory( gdtoa )
|
|
add_subdirectory( wadsrc )
|
|
add_subdirectory( src )
|
|
|
|
if( NOT WIN32 AND NOT APPLE )
|
|
add_subdirectory( output_sdl )
|
|
endif()
|
|
|
|
if( NOT CMAKE_CROSSCOMPILING )
|
|
export(TARGETS ${CROSS_EXPORTS} FILE "${CMAKE_BINARY_DIR}/ImportExecutables.cmake" )
|
|
endif()
|