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These checks had some major issues: * they calculated incorrect positive values for hitting a ceiling * the way they used the plane equations made some incorrect assumptions. * velz has the velocity reduction from bouncing already factored in from the calling code so doing it here again is not necessary. |
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.. | ||
a_chicken.cpp | ||
a_dsparil.cpp | ||
a_hereticartifacts.cpp | ||
a_hereticimp.cpp | ||
a_hereticmisc.cpp | ||
a_hereticweaps.cpp | ||
a_ironlich.cpp | ||
a_knight.cpp | ||
a_wizard.cpp |