mirror of
https://github.com/ZDoom/gzdoom.git
synced 2025-03-03 08:01:04 +00:00
This is needed for implementing reliable serialization of custom translations. As long as they are merely ints they cannot be restored on loading a savegame because the serialization code does not know that these variables are special. |
||
---|---|---|
.. | ||
static | ||
CMakeLists.txt |