gzdoom/src/scripting/codegeneration
Christoph Oelckers c2f7ed7f1c - fixed: BuiltinNameToClass should treat NAME_None as 'nothing'.
It's names that get here, after all, so the name for 'nothing' should actually mean 'nothing' here.
2016-11-25 12:45:17 +01:00
..
codegen.cpp - fixed: BuiltinNameToClass should treat NAME_None as 'nothing'. 2016-11-25 12:45:17 +01:00
codegen.h - scriptified Heretic's blaster. 2016-11-24 20:02:44 +01:00