gzdoom/wadsrc/static/actors
Randy Heit d99517292b - Added DONTGIB flag to Key, so key-dropping enemies can be used reliably near crushers.
SVN r4218 (trunk)
2013-04-16 20:26:35 +00:00
..
chex - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
doom - fixed: the ExplosiveBarrel's height was wrong. 2013-02-22 21:18:29 +00:00
heretic - Fixed: Getting remorphed into a chicken should give you a Tome of Power so that you become a 2012-07-15 03:10:00 +00:00
hexen - Added A_UnSetInvulnerable() to the FireDemon (aka Afrit)'s Pain state, in case it gets pained 2013-01-23 03:38:13 +00:00
raven - Fixed: ArtiTeleport was missing its SpawnID. 2012-11-13 04:59:38 +00:00
shared - Added DONTGIB flag to Key, so key-dropping enemies can be used reliably near crushers. 2013-04-16 20:26:35 +00:00
strife - fixed the Programmer's last state's sprite frame (was Y, should be X. 2012-06-28 23:11:32 +00:00
actor.txt - Added FDARI's A_CheckLOF, modified to use a Trace callback function. 2013-03-23 02:55:59 +00:00
constants.txt - Added FDARI's CLOFF_JUMP_ON_MISS and CLOFF_AIM_VERT_NOOFFSET flags. 2013-03-28 01:29:23 +00:00