gzdoom/wadsrc/static/zscript/inventory
Christoph Oelckers 807df33e1a - scriptified AInventory::Tick.
This was the last bit of code standing in the way of making AInventory a fully scripted class.
All that's left to sort out is some variable accesses - the vast majority of them in SBARINFO.
2018-12-02 20:58:15 +01:00
..
ammo.txt - scriptified ModifyDropAmount as a virtual function hierarchy for Inventory and children. 2018-11-24 19:59:24 +01:00
armor.txt - scriptified GiveInventory and made the interface a bit more configurable by mods. 2018-12-01 17:07:09 +01:00
health.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
inv_misc.txt - scriptified the decision making of the invuseall CCMD. 2018-12-02 18:43:38 +01:00
inventory.txt - scriptified AInventory::Tick. 2018-12-02 20:58:15 +01:00
powerups.txt - testing and cleanup of scripted morph code. 2018-11-24 08:39:35 +01:00
stateprovider.txt Fixed A_JumpIfNoAmmo not working. 2018-12-02 07:28:20 +01:00
weaponpiece.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
weapons.txt - AltHUD ammo drawer scriptified. 2018-12-02 14:34:08 +01:00