gzdoom/wadsrc/static/shaders/glsl/stencil.fp
2016-09-04 08:15:29 +02:00

8 lines
95 B
GLSL

in vec4 pixelpos;
out vec4 FragColor;
void main()
{
FragColor = vec4(1.0, 1.0, 1.0, 0.0);
}