gzdoom/src/hwrenderer
Christoph Oelckers bc1e659c7b Revert "- reworked fog uniforms to move the global fog mode setting to the viewpoint buffer."
This reverts commit 8b26b6dd1e.

This was causing problems with light mode 2 because some edge cases were no longer handled properly.
2018-09-16 22:38:20 +02:00
..
data - use a uniform buffer for per-scene data like rotation matrices. 2018-09-02 18:40:36 +02:00
dynlights - defaulted constructors and assignment operators of several trivial types. 2018-08-25 23:51:36 +02:00
postprocessing - add gl_dither for toggling dithered output on and off 2018-08-08 21:58:23 +02:00
scene Revert "- reworked fog uniforms to move the global fog mode setting to the viewpoint buffer." 2018-09-16 22:38:20 +02:00
textures - defaulted constructors and assignment operators of several trivial types. 2018-08-25 23:51:36 +02:00
utility silent few warnings 2018-09-16 09:09:47 +02:00