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zdoom
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gzdoom
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gzdoom
/
wadsrc
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static
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shaders
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RaveYard
dae78e2a2c
Blur changes to avoid darkening the edges
2023-09-25 21:20:06 +02:00
..
lightmap
Blur changes to avoid darkening the edges
2023-09-25 21:20:06 +02:00
pp
Remove the reserved vbo_shadowdata so only hw_vertexbuffer still needs it
2023-09-25 21:19:05 +02:00
scene
Use a uniform buffer for the light list
2023-09-25 21:19:05 +02:00