mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-29 15:22:08 +00:00
ba799aebbd
The software canvases used for rendering camera textures and save pictures in the software renderer do not need this. |
||
---|---|---|
.. | ||
cocoa | ||
osx | ||
sdl | ||
unix | ||
dikeys.h | ||
hardware.h | ||
i_cd.cpp | ||
i_input.h | ||
i_steam.cpp | ||
i_system.h | ||
readme.md | ||
zdoom.xpm |
This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.
Common files are placed in this directory directly.
SDL backend files are in sdl
subdirectory.
Native OS X backend files are in cocoa
subdirectory.
Shared files for both OS X backends are in osx
subdirectory.