gzdoom/src/g_doom
Christoph Oelckers 15681d0588 - Added a StartConversation special that allows automatic activation of Strife
dialogs.
- Added Thing_Raise special that allows Arch-Vile like resurrections from scripts
  or DECORATE states.
- Added a RadiusDamageFactor property for actors. This replaces the hard coded
  factor of 0.25 for Hexen's players.
- Added new SpawnProjectile function to ACS. It's the same as Thing_Projectile2
  but the projectile is specified by name, not spawn ID.
- Added MAPINFO option to set the compatibility flags. If this is done these
  explicit settings will take precedence over the compatflags CVAR.

SVN r164 (trunk)
2006-06-03 12:30:11 +00:00
..
a_arachnotron.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_archvile.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_bossbrain.cpp - Removed ABossEye::Serialize because it didn't do anything. 2006-04-23 20:12:27 +00:00
a_bruiser.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_cacodemon.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_cyberdemon.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_demon.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_doomartifacts.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_doomglobal.h - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_doomhealth.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_doomimp.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_doommisc.cpp - Changed: The decision whether blood splatter sprites are spawned is no 2006-05-13 12:41:15 +00:00
a_doomplayer.cpp - Added a show_obituaries option to disable obituaries without disabling 2006-05-15 15:28:46 +00:00
a_doomweaps.cpp - Changed A_ChangeFlag so that it doesn't need to alter the flag 2006-05-10 15:07:14 +00:00
a_fatso.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_keen.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_lostsoul.cpp SVN r81 (trunk) 2006-05-06 03:25:12 +00:00
a_painelemental.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
a_possessed.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_revenant.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_scriptedmarine.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_spidermaster.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
doom_sbar.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00