gzdoom/wadsrc/decorate/doom/doomkeys.txt
Christoph Oelckers 29cd024aba SVN r71 (trunk)
2006-04-30 21:49:18 +00:00

110 lines
1.7 KiB
Text

Actor DoomKey : Key
{
Radius 20
Height 16
+NOTDMATCH
}
// Blue key card ------------------------------------------------------------
Actor BlueCard : DoomKey 5
{
Game Doom
SpawnID 85
Inventory.Pickupmessage "$GOTBLUECARD"
Inventory.Icon "STKEYS0"
States
{
Spawn:
BKEY A 10
BKEY B 10 bright
loop
}
}
// Yellow key card ----------------------------------------------------------
Actor YellowCard : DoomKey 6
{
Game Doom
SpawnID 87
Inventory.Pickupmessage "$GOTYELWCARD"
Inventory.Icon "STKEYS1"
States
{
Spawn:
YKEY A 10
YKEY B 10 bright
loop
}
}
// Red key card -------------------------------------------------------------
Actor RedCard : DoomKey 13
{
Game Doom
SpawnID 86
Inventory.Pickupmessage "$GOTREDCARD"
Inventory.Icon "STKEYS2"
States
{
Spawn:
RKEY A 10
RKEY B 10 bright
loop
}
}
// Blue skull key -----------------------------------------------------------
Actor BlueSkull : DoomKey 40
{
Game Doom
SpawnID 90
Inventory.Pickupmessage "$GOTBLUESKUL"
Inventory.Icon "STKEYS3"
States
{
Spawn:
BSKU A 10
BSKU B 10 bright
loop
}
}
// Yellow skull key ---------------------------------------------------------
Actor YellowSkull : DoomKey 39
{
Game Doom
SpawnID 88
Inventory.Pickupmessage "$GOTYELWSKUL"
Inventory.Icon "STKEYS4"
States
{
Spawn:
YSKU A 10
YSKU B 10 bright
loop
}
}
// Red skull key ------------------------------------------------------------
Actor RedSkull : DoomKey 38
{
Game Doom
SpawnID 89
Inventory.Pickupmessage "$GOTREDSKUL"
Inventory.Icon "STKEYS5"
States
{
Spawn:
RSKU A 10
RSKU B 10 bright
loop
}
}