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burn.fp
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- all shaders now compile in core profile.
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2014-07-15 01:05:53 +02:00 |
fogboundary.fp
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- all shaders now compile in core profile.
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2014-07-15 01:05:53 +02:00 |
func_brightmap.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
func_defaultlight.fp
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func_normal.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
func_notexture.fp
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func_warp1.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
func_warp2.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
func_wavex.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
fuzz_jagged.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
fuzz_noise.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
fuzz_smooth.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
fuzz_smoothnoise.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
fuzz_smoothtranslucent.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
fuzz_standard.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
fuzz_swirly.fp
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
main.fp
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- all shaders now compile in core profile.
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2014-07-15 01:05:53 +02:00 |
main.vp
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- GZDoom now runs on an OpenGL core profile. :)
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2014-07-15 02:26:23 +02:00 |
shaderdefs.i
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- replaced deprecated alpha testing with shader code.
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2014-07-14 21:14:43 +02:00 |
stencil.fp
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- all shaders now compile in core profile.
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2014-07-15 01:05:53 +02:00 |