gzdoom/src/common/console
alexey.lysiuk b8b93e0dd8 - fixed most of implicit fallthrough compilation warnings
src/common/console/c_console.cpp:1032:4: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/common/console/c_console.cpp:958:4: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/common/scripting/backend/codegen.cpp:2969:4: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/common/scripting/frontend/zcc_compile.cpp:2656:4: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/common/scripting/frontend/zcc_compile.cpp:521:5: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/common/scripting/jit/jit_math.cpp:966:19: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/d_main.cpp:1538:3: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/d_main.cpp:1549:3: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/d_main.cpp:3820:3: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/gameconfigfile.cpp:544:25: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/gamedata/p_xlat.cpp:193:11: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/gamedata/p_xlat.cpp:200:11: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/gamedata/p_xlat.cpp:210:11: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/g_game.cpp:1145:20: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/maploader/maploader.cpp:2142:3: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/menu/doommenu.cpp:159:28: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/m_cheat.cpp:109:3: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/playsim/mapthinkers/a_ceiling.cpp:254:24: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/playsim/mapthinkers/a_floor.cpp:322:18: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/playsim/mapthinkers/a_floor.cpp:330:18: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/playsim/mapthinkers/a_floor.cpp:344:10: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/playsim/mapthinkers/a_plats.cpp:129:47: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/playsim/mapthinkers/a_plats.cpp:284:8: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/playsim/p_acs.cpp:6302:18: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/playsim/p_acs.cpp:8111:16: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/playsim/p_spec.cpp:344:6: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/scripting/decorate/thingdef_parse.cpp:1343:9: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/scripting/zscript/zcc_compile_doom.cpp:298:12: warning: this statement may fall through [-Wimplicit-fallthrough=]
src/wi_stuff.cpp:463:14: warning: this statement may fall through [-Wimplicit-fallthrough=]
2020-10-31 13:37:51 +02:00
..
c_bind.cpp - update of console code. 2020-09-27 09:35:06 +02:00
c_bind.h - update of console code. 2020-09-27 09:35:06 +02:00
c_buttons.cpp - moved most of the console code to 'common'. 2020-04-11 20:19:51 +02:00
c_buttons.h - moved most of the console code to 'common'. 2020-04-11 20:19:51 +02:00
c_commandbuffer.cpp - moved console command line buffer tab completion into their own files. 2020-10-16 22:57:30 +02:00
c_commandbuffer.h - moved console command line buffer tab completion into their own files. 2020-10-16 22:57:30 +02:00
c_commandline.cpp - moved most of the console code to 'common'. 2020-04-11 20:19:51 +02:00
c_commandline.h - moved most of the console code to 'common'. 2020-04-11 20:19:51 +02:00
c_console.cpp - fixed most of implicit fallthrough compilation warnings 2020-10-31 13:37:51 +02:00
c_console.h - some minor adjustments to the console init interface. 2020-10-25 15:41:30 +01:00
c_consolebuffer.cpp - moved most of the console code to 'common'. 2020-04-11 20:19:51 +02:00
c_consolebuffer.h - moved most of the console code to 'common'. 2020-04-11 20:19:51 +02:00
c_cvars.cpp add a message for the failure case for resetcvar command 2020-10-14 20:19:07 +02:00
c_cvars.h Show CVar's default value in addition to current 2020-10-03 07:37:08 +02:00
c_dispatch.cpp - backport of some enhancements for Cyrillic font support for Raze. 2020-10-04 08:11:56 +02:00
c_dispatch.h - update of console code. 2020-09-27 09:35:06 +02:00
c_enginecmds.cpp - m_png is common. 2020-04-11 20:19:52 +02:00
c_expr.cpp - moved most of the console code to 'common'. 2020-04-11 20:19:51 +02:00
c_notifybufferbase.cpp - cleaned up c_console.cpp to be moved into 'common'. 2020-10-25 13:14:19 +01:00
c_notifybufferbase.h - cleaned up c_console.cpp to be moved into 'common'. 2020-10-25 13:14:19 +01:00
c_tabcomplete.cpp - moved console command line buffer tab completion into their own files. 2020-10-16 22:57:30 +02:00
c_tabcomplete.h - moved console command line buffer tab completion into their own files. 2020-10-16 22:57:30 +02:00
keydef.h SDL joystick events now work while in menus 2020-09-27 15:05:15 +02:00