gzdoom/src/g_inventory
Christoph Oelckers b5c4ab8c47 - removed all direct access to AWeapon's members to prepare moving this class fully to the script side.
Disregarding UI-side and setup-related calls there's unfortunately still 6 places in the native game code which require direct access.
2018-11-25 08:17:37 +01:00
..
a_keys.cpp - removed the default parameter handling from all native script functions because it is no longer needed. 2018-11-17 10:03:40 +01:00
a_keys.h - implemented the regular Doom status bar. 2017-03-26 22:04:58 +02:00
a_pickups.cpp - moved the 'Finalize' methods back into a single function in the parser code. 2018-11-25 08:16:18 +01:00
a_pickups.h - moved the 'Finalize' methods back into a single function in the parser code. 2018-11-25 08:16:18 +01:00
a_weapons.cpp - removed all direct access to AWeapon's members to prepare moving this class fully to the script side. 2018-11-25 08:17:37 +01:00
a_weapons.h - removed all direct access to AWeapon's members to prepare moving this class fully to the script side. 2018-11-25 08:17:37 +01:00