..
drawers
- removed several unneeded GL headers from the software renderer's sources.
2017-03-16 13:49:34 +01:00
line
- removed several unneeded GL headers from the software renderer's sources.
2017-03-16 13:49:34 +01:00
plane
- removed several unneeded GL headers from the software renderer's sources.
2017-03-16 13:49:34 +01:00
scene
- removed several unneeded GL headers from the software renderer's sources.
2017-03-16 13:49:34 +01:00
segments
Fix portals draw segment indexing bug
2017-02-09 22:58:28 +01:00
things
- removed several unneeded GL headers from the software renderer's sources.
2017-03-16 13:49:34 +01:00
viewport
- separated the software-renderer-specific parts of colormap processing from the common parts.
2017-03-15 22:04:59 +01:00
r_all.cpp
- separated the software-renderer-specific parts of colormap processing from the common parts.
2017-03-15 22:04:59 +01:00
r_memory.cpp
Move frame memory allocator into RenderThread
2017-02-04 02:50:52 +01:00
r_memory.h
- untangled r_defs.h from actor.h
2017-03-10 02:22:42 +01:00
r_renderthread.cpp
- Added thread safety to texture loading in the software renderer
2017-03-12 22:53:20 +01:00
r_renderthread.h
- Added thread safety to texture loading in the software renderer
2017-03-12 22:53:20 +01:00
r_swcanvas.cpp
- separated the software-renderer-specific parts of colormap processing from the common parts.
2017-03-15 22:04:59 +01:00
r_swcanvas.h
- refactored FDynamicColormap out of sector_t.
2017-03-15 22:04:59 +01:00
r_swcolormaps.cpp
Fixed compilation with GCC/Clang
2017-03-16 11:13:02 +02:00
r_swcolormaps.h
- made 'nocoloredspritelighting' a global option and also implemented it in the software renderer.
2017-03-16 00:56:03 +01:00
r_swrenderer.cpp
- fixed fog init for SW Truecolor.
2017-03-15 23:38:12 +01:00
r_swrenderer.h
- separated the software-renderer-specific parts of colormap processing from the common parts.
2017-03-15 22:04:59 +01:00