gzdoom/src/scripting/zscript
2016-10-29 10:16:00 +02:00
..
ast.cpp - implemented local vector variables. Currently only the definition plus initial assignment works. 2016-10-28 15:15:30 +02:00
zcc-parse.lemon - implemented local vector variables. Currently only the definition plus initial assignment works. 2016-10-28 15:15:30 +02:00
zcc_compile.cpp - implemented dot and cross products (not that I'd ever expect these to become useful in a game like Doom...) 2016-10-29 10:16:00 +02:00
zcc_compile.h - use the function defaults from the script instead of explicitly setting them again in the code. This is a needless cause of potential errors and since the values are readily available now it's better to use them in the functions. 2016-10-27 15:53:53 +02:00
zcc_expr.cpp - implemented '**' (power) operator. To ensure reliability, acustom 'pow' function will be used to calculate it. 2016-10-17 15:17:48 +02:00
zcc_exprlist.h - replaced 'vector<2>' and 'vector<3>' with 'vector2' and 'vector3'. 2016-10-28 01:14:21 +02:00
zcc_parser.cpp - implemented local vector variables. Currently only the definition plus initial assignment works. 2016-10-28 15:15:30 +02:00
zcc_parser.h - implemented local vector variables. Currently only the definition plus initial assignment works. 2016-10-28 15:15:30 +02:00