gzdoom/wadsrc/static/zscript/ui/menu
Christoph Oelckers 939815d6bf - added VGA font support to the MessageBoxMenu class
This is optional, of course.
2019-04-10 01:33:02 +02:00
..
search - use Unicode font for deathmatch summary screen to bring it in line with the coop version. 2019-04-09 20:15:40 +02:00
colorpickermenu.zs - Found two more unlocalized texts in the color picker. Due to space constraints a proper localization is not possible so these were replaced by a non-text. 2019-03-17 20:56:49 +01:00
conversationmenu.zs - fixed spacing of Strife's merchant's texts. 2019-03-20 00:49:00 +01:00
joystickmenu.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
listmenu.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
listmenuitems.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
loadsavemenu.zs - switched the input grid to the new font. Also use the same scale as the rest of the menus. 2019-03-31 10:08:09 +02:00
menu.zs - fixed space calculations for option menu sliders. 2019-03-20 00:01:12 +01:00
menuitembase.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
messagebox.zs - added VGA font support to the MessageBoxMenu class 2019-04-10 01:33:02 +02:00
optionmenu.zs Revert "- initial layout for new player setup menu." 2019-04-05 12:25:16 +02:00
optionmenuitems.zs - use the proper virtual methods for setting and retrieving the string in OptionMenuItemTextField. 2019-03-31 10:33:46 +02:00
playercontrols.zs - switched the input grid to the new font. Also use the same scale as the rest of the menus. 2019-03-31 10:08:09 +02:00
playerdisplay.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
playermenu.zs Revert "- initial layout for new player setup menu." 2019-04-05 12:25:16 +02:00
readthis.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
reverbedit.zs - consolidate the dependencies on the font in the option menu. 2019-03-17 18:32:48 +01:00
textentermenu.zs - switched the input grid to the new font. Also use the same scale as the rest of the menus. 2019-03-31 10:08:09 +02:00