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zdoom
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gzdoom
mirror of
https://github.com/ZDoom/gzdoom.git
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b416322032
gzdoom
/
wadsrc
/
static
History
Christoph Oelckers
b416322032
- converted FInterBackground into a class so that the scripts can use it.
...
- fixed some issues with default value matching in savegames.
2017-03-18 13:25:22 +01:00
..
filter
- do not adjust the sprite offset for the WolfSS's attack and pain states.
2017-02-23 22:09:50 +01:00
glstuff
…
graphics
…
maparrows
…
mapinfo
- Added Deejay's par times for Thy Flesh Consumed
2017-01-16 19:17:22 +01:00
sbarinfo
…
shaders
Merge branch 'shadowmaps' of
https://github.com/raa-eruanna/qzdoom
into 3.0_work
2017-03-11 19:55:43 +01:00
sounds
…
sprites
…
textures
…
xlat
- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
2017-01-08 01:15:45 +01:00
zscript
- converted FInterBackground into a class so that the scripts can use it.
2017-03-18 13:25:22 +01:00
althudcf.txt
…
animdefs.txt
…
compatibility.txt
- added unloved2 to compatibility list for clipmidtex
2017-03-04 08:03:42 -05:00
confont.lmp
…
dbigfont.lmp
…
decaldef.txt
…
defbinds.txt
…
dehsupp.txt
- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
2016-11-14 15:02:44 +01:00
etc.h.txt
…
fontdefs.txt
…
in_epi1.txt
…
in_epi2.txt
…
in_epi3.txt
…
in_htc1.txt
…
in_htc2.txt
…
in_htc3.txt
…
indexfont
…
iwadinfo.txt
- Made WadSmoosh detection a lot stricter.
2017-01-04 20:48:52 +01:00
language.eng
Fixed name and placement of 'All except doors' localized string
2017-03-02 10:12:11 +02:00
language.enu
- some menu reorganization:
2017-03-13 01:17:46 +01:00
language.fr
…
language.ita
…
language.ptb
…
lockdefs.txt
Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible.
2016-07-12 23:52:04 +02:00
menudef.txt
- increased the snd_channels default and minimum.
2017-03-16 10:38:56 +01:00
netnotch.dat
…
notch.dat
…
reverbs.txt
…
sbarinfo.txt
…
sbigfont.lmp
…
sndinfo.txt
…
sndseq.txt
…
spaldoom.lmp
…
spalhtic.lmp
…
teaminfo.txt
…
terrain.txt
…
textcolors.txt
…
textures.txt
…
things.h.txt
…
vga-rom-font.16
…
x11r6rgb.txt
…
xhairs.txt
…
zscript.txt
- started scriptifying the level intermission screen. This compiles but is not active yet.
2017-03-18 12:18:15 +01:00