mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-27 22:33:17 +00:00
64 lines
973 B
Text
64 lines
973 B
Text
|
|
// Zombie -------------------------------------------------------------------
|
|
|
|
class Zombie : StrifeHumanoid
|
|
{
|
|
Default
|
|
{
|
|
Health 31;
|
|
Radius 20;
|
|
Height 56;
|
|
PainChance 0;
|
|
+SOLID
|
|
+SHOOTABLE
|
|
+FLOORCLIP
|
|
+CANPASS
|
|
+CANPUSHWALLS
|
|
+ACTIVATEMCROSS
|
|
MinMissileChance 150;
|
|
MaxStepHeight 16;
|
|
MaxDropOffHeight 32;
|
|
Translation 0;
|
|
DeathSound "zombie/death";
|
|
CrushPainSound "misc/pcrush";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
PEAS A 5 A_CheckTerrain;
|
|
Loop;
|
|
Pain:
|
|
AGRD A 5 A_CheckTerrain;
|
|
Loop;
|
|
Death:
|
|
GIBS M 5 A_TossGib;
|
|
GIBS N 5 A_XScream;
|
|
GIBS O 5 A_NoBlocking;
|
|
GIBS PQRST 4 A_TossGib;
|
|
GIBS U 5;
|
|
GIBS V -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Zombie Spawner -----------------------------------------------------------
|
|
|
|
class ZombieSpawner : Actor
|
|
{
|
|
Default
|
|
{
|
|
Health 20;
|
|
+SHOOTABLE
|
|
+NOSECTOR
|
|
RenderStyle "None";
|
|
ActiveSound "zombie/spawner"; // Does Strife use this somewhere else?
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
TNT1 A 175 A_SpawnItemEx("Zombie");
|
|
Loop;
|
|
}
|
|
}
|
|
|