gzdoom/src/gamedata
2019-04-08 08:45:29 -04:00
..
fonts Merge branch 'master' into vulkan2 2019-04-07 08:17:12 +02:00
resourcefiles - fix building on FreeBSD 2019-03-03 17:08:45 +01:00
textures Merge remote-tracking branch 'origin/master' into vulkan2 2019-04-08 08:45:29 -04:00
xlat
a_keys.cpp - added an option to use the new console font for centered messages. 2019-03-11 19:54:03 +01:00
a_keys.h
a_weapons.cpp
a_weapons.h
d_dehacked.cpp - implemented string table macros. 2019-03-02 12:06:24 +01:00
d_dehacked.h
decallib.cpp
decallib.h
g_doomedmap.cpp
g_mapinfo.cpp - made the gross railing hack for Strife a compatibility option and restricted it to MAP04 2019-03-26 00:38:54 +01:00
g_mapinfo.h - made the gross railing hack for Strife a compatibility option and restricted it to MAP04 2019-03-26 00:38:54 +01:00
g_skill.cpp - process escape sequences for episode and skill names 2019-03-05 00:22:26 +01:00
gi.cpp - changed default graphics substitution rules to be more localization friendly. 2019-03-17 09:27:40 +01:00
gi.h - changed default graphics substitution rules to be more localization friendly. 2019-03-17 09:27:40 +01:00
gstrings.h
info.cpp - fixed: The static event manager never got a link to the primary level. 2019-02-06 15:40:49 +01:00
info.h
keysections.cpp
p_terrain.cpp
p_terrain.h
p_xlat.cpp
statistics.cpp - fixed: Doom's episode names were not translatable. 2019-03-17 10:11:02 +01:00
stringtable.cpp - made the gross railing hack for Strife a compatibility option and restricted it to MAP04 2019-03-26 00:38:54 +01:00
stringtable.h - replaced the XLSX parser with a CSV parser. 2019-03-18 10:18:30 +01:00
teaminfo.cpp
teaminfo.h
umapinfo.cpp - process escape sequences for episode and skill names 2019-03-05 00:22:26 +01:00
w_wad.cpp - replaced the XLSX parser with a CSV parser. 2019-03-18 10:18:30 +01:00
w_wad.h - cleanup of font init to have less special cases 2019-02-12 00:19:44 +01:00
w_zip.h