gzdoom/wadsrc/static/actors
Christoph Oelckers affd0e5034 - Converted the mace and all related actors to DECORATE and generalized
the spawn function that only spawns one mace per level.
- Moved Mace respawning code into AInventory so that it works properly
  for replacement actors.


SVN r1107 (trunk)
2008-08-03 19:10:48 +00:00
..
doom About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
heretic - Converted the mace and all related actors to DECORATE and generalized 2008-08-03 19:10:48 +00:00
hexen - Added more DECORATE conversions by Karate Chris. 2008-08-03 16:13:23 +00:00
raven - Cleaned up the new bridge code and exported all related actors to 2008-08-03 12:00:36 +00:00
shared - Converted the mace and all related actors to DECORATE and generalized 2008-08-03 19:10:48 +00:00
strife About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
constants.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
nativeclasses.txt - Added more DECORATE conversions by Karate Chris. 2008-08-03 16:13:23 +00:00