gzdoom/wadsrc/decorate/shared/blood.txt
Christoph Oelckers 0ba809234e - Fixed: The StrifePlayer couldn't obtain his default inventory because
APlayerPawn::GiveDefaultInventory gave him some HexenArmor even though
  he doesn't need it.
- Added custom blood type properties to DECORATE.
- Converted Blood to DECORATE and made some minor changes to the code
  in preparation for custom blood types.
- Converted the bot helper things to DECORATE.
- Added damage type specific crash states.


SVN r395 (trunk)
2006-11-29 10:03:35 +00:00

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No EOL
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Text

// Blood sprite ------------------------------------------------------------
ACTOR Blood
{
SpawnID 130
Mass 5
+NOBLOCKMAP
+NOTELEPORT
States
{
Spawn:
BLUD CBA 8
Stop
Spray:
SPRY ABCDEF 3
SPRY G 2
Stop
}
}
// Blood splatter -----------------------------------------------------------
ACTOR BloodSplatter
{
Radius 2
Height 4
+NOBLOCKMAP
+MISSILE
+DROPOFF
+NOTELEPORT
+CANNOTPUSH
Mass 5
States
{
Spawn:
BLUD CBA 8
Stop
Death:
BLUD A 6
Stop
}
}
// Axe Blood ----------------------------------------------------------------
ACTOR AxeBlood
{
Radius 2
Height 4
+NOBLOCKMAP
+NOGRAVITY
+DROPOFF
+NOTELEPORT
+CANNOTPUSH
Mass 5
States
{
Spawn:
FAXE FGHIJ 3
Death:
FAXE G 3
Stop
}
}