gzdoom/wadsrc/static/actors
Randy Heit 87b8b6201c - Added WRF_DISABLESWITCH flag for A_WeaponReady to indicate that any attempts to switch the weapon
should be discarded.

SVN r4062 (trunk)
2013-02-05 02:27:35 +00:00
..
chex - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
doom - Slow down the scripted marines' rocket attack and speed up the plasma attack to better reflect 2013-01-06 04:32:27 +00:00
heretic - Fixed: Getting remorphed into a chicken should give you a Tome of Power so that you become a 2012-07-15 03:10:00 +00:00
hexen - Added A_UnSetInvulnerable() to the FireDemon (aka Afrit)'s Pain state, in case it gets pained 2013-01-23 03:38:13 +00:00
raven - Fixed: ArtiTeleport was missing its SpawnID. 2012-11-13 04:59:38 +00:00
shared - Added two new PlayerPawn properties: 2012-08-14 03:24:59 +00:00
strife - fixed the Programmer's last state's sprite frame (was Y, should be X. 2012-06-28 23:11:32 +00:00
actor.txt - Added FDARI's get actor height and radius patch. 2012-11-09 23:06:40 +00:00
constants.txt - Added WRF_DISABLESWITCH flag for A_WeaponReady to indicate that any attempts to switch the weapon 2013-02-05 02:27:35 +00:00