gzdoom/src/posix
Christoph Oelckers ae14268989 Merge branch 'floatcvt' of https://github.com/rheit/zdoom into floatcvt
# Conflicts:
#	src/r_utility.cpp
2016-03-29 10:09:03 +02:00
..
cocoa - changed I_GetTimeFrac to return a double instead of a fixed_t. 2016-03-24 12:00:21 +01:00
osx Separated POSIX's i_system.cpp from native OS X implementation 2015-12-29 14:52:18 +02:00
sdl Merge branch 'floatcvt' of https://github.com/rheit/zdoom into floatcvt 2016-03-29 10:09:03 +02:00
dikeys.h Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
hardware.h Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_cd.cpp Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_input.h Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_movie.cpp Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_steam.cpp Added missing #include 2014-12-16 22:46:24 +02:00
i_system.h - changed I_GetTimeFrac to return a double instead of a fixed_t. 2016-03-24 12:00:21 +01:00
readme.md Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.