gzdoom/src/thingdef
2016-02-18 22:05:10 -06:00
..
olddecorations.cpp - some refactoring of olddecorations.cpp to move some repeated code into a subfunction. 2016-02-10 14:38:08 +01:00
thingdef.cpp Use action function return value to make state jumps happen 2016-02-18 20:39:40 -06:00
thingdef.h Use action function return value to make state jumps happen 2016-02-18 20:39:40 -06:00
thingdef_codeptr.cpp Redo ACustomInventory::CallStateChain to check return types 2016-02-18 22:05:10 -06:00
thingdef_data.cpp - fixed a few 64-bit warnings. 2016-02-13 13:37:28 +01:00
thingdef_exp.cpp - fixed: The expression evaluator must ignore the action function symbol for ACS_NamedExecuteWithResult. 2016-02-10 21:48:28 +01:00
thingdef_exp.h Use action function return value to make state jumps happen 2016-02-18 20:39:40 -06:00
thingdef_expression.cpp Use action function return value to make state jumps happen 2016-02-18 20:39:40 -06:00
thingdef_parse.cpp Use action function return value to make state jumps happen 2016-02-18 20:39:40 -06:00
thingdef_properties.cpp - store floating point parameters for DECORATE properties as doubles. 2016-02-12 01:21:29 +01:00
thingdef_states.cpp Use action function return value to make state jumps happen 2016-02-18 20:39:40 -06:00
thingdef_type.h - to prevent further occurences of ValueType == 0 being misinterpreted, change it to signify unknown value type and ensure that any real type is non-zero. 2016-02-10 17:11:50 +01:00